© Formula E

Smith: First Vegas eRace throws up pitfalls, huge potential, of sim racing as an eSport

1 Comment

Formula E has a knack for thinking outside of the box and venturing where other series wouldn’t dare to.

So when the all-electric series announced last July at the London ePrix that it would be hosting a virtual non-championship round in Las Vegas, it really came as little surprise.

This is a championship that has one of the fastest-growing and youngest audiences in motorsport. In an era where video games are not only consumed directly en masse, but have also become a spectator sport, the move seemed to be a masterstroke.

And the massive potential of the concept was certainly evident in Las Vegas on Saturday night. But so were the unavoidable pitfalls of sim racing that make eSports so hard to match up with the real-world thing.

The race weekend was intended to go by like any other ePrix. The drivers were afforded a first taste of the track on the Friday before further practices on Saturday, followed by qualifying and the race later in the day. The only difference to the regular FE schedule was the presence of a qualifying race, necessary to reduce the grid from 30 to 20 drivers.

Joining the 20 regular Formula E drivers were 10 of the world’s finest sim racers, who had qualified for the event through the Road to Vegas scheme. Don’t go thinking these were kids mucking about on their PlayStation while sitting on their sofa. Their success on platforms such as iRacing and rFactor 2 – the latter being used for the eRace – has made them household names in the sim racing world, and have even led to a handful of real-life race car run-outs.

The ability of the sim racers was such that few expected the Formula E regulars to stand a chance. One Formula E driver told me before Christmas that they would be “fighting for 11th”, fully expecting the gamers to sweep the board.

And indeed, nine of the top 10 qualifiers in Vegas were from the virtual sphere. The only man to break their dominance was Felix Rosenqvist, who proved that not only is he superhuman behind the wheel of any real racing car, but that he can also cut his teeth as a sim driver.

Rosenqvist put up a good fight through qualifying and the race, but it was five-time Formula Sim Racing world champion Bono Huis who dominated. Huis topped every single practice and qualifying session before shooting off into the distance at the start of the race. Despite coming under pressure from Rosenqvist throughout, the Dutchman entered the pits with five laps to go with a comfortable buffer. Victory and the $200,000 top prize seemed to be his.

But then things turned around.

Finnish racer Olli Pahkala had been running on the fringes of the top five for much of the race before coming in to make an early pit stop. He’d benefitted from an almighty crash involving three sim racers in the battle for third, but somehow, he’d emerged nine seconds clear of Huis at the front. In a race without cautions or safety cars, it didn’t really matter when you pitted – but somehow he’d made the undercut work to great effect.

Pahkala rounded out the final few laps with ease to pick up the first Vegas eRace victory, but didn’t seem too overawed by his success. Huis, on the other hand, was fuming, appearing to refuse to initially take to the podium when called for.

It then transpired that something was up. Pahkala had received one of the FanBoost votes, intended to work in the same way as its real-life Formula E counterpart. But instead of having extra power for a short burst, Pahkala had it for six laps. His times were three seconds per lap faster than what Huis was recording.

As one sim racing reporter and commentator, Justin, put it: “You don’t just go two seconds per lap faster than Bono Huis. I’m sorry but that’s impossible. These are the best of the best, the gaps between them are in hundredths, not two full seconds every lap.”

A post-race stewards investigation – just like a real Formula E race weekend – deemed that Pahkala had gained an unfair advantage, resulting in a 12-second time penalty that dropped the Finn to third in the final classification. Huis was declared the winner with Rosenqvist now second.

While the affair was resolved, it was deeply embarrassing for all of those who looked to make the inaugural eRace such a success. It was like Balance of Performance on steroids. Pahkala did nothing wrong at all, and there was no foul play involved; it just proved that software is no replacement for the real world thing. The fact that Lucas di Grassi and Jerome d’Ambrosio were also denied the chance to race because of issue with their pods is another drawback of such an event.

The chatter on Twitter and in the online chat accompanying the video was of particular interest when gauging how the event was received. There was a definite fervor surrounding it, such was its enormity in sim racing and eSports circles. But you also felt certain level of cynicism; a cynicism that appeared justified in the wake of the FanBoost faux pas and the on-track clashes.

It is admirable what Formula E is aiming to do. The YouTube generation is part of a late-millennial era, a time where teenagers don’t spend their time playing games as much, but instead like to watch others doing battle and having fun online.

While games such as Call of Duty and FIFA remain the biggest hits for YouTube stars, there has been a rapid growth over the past couple of years for motorsport gamers. The likes of Tiametmarduk, Aarava and xMattyG may not be household names in wider motorsport yet, but they could well be in years to come. If you’ve watched any racing video game footage on YouTube, you’ve likely seen one of their videos.

Their popularity is such that they were often the main discussion point in the Twitch chat, not the race itself. Sure, the comments were tongue-in-cheek, but it shows what Formula E is going up against. It is trying to bridge the gap between real-life racing and virtual entertainment. It’s a big, big ask, particularly in something as sensory as motorsport. Fans thrive on the smells and the sounds of a motorsport event; it’s impossible to recreate that in the virtual world.

And despite the pitfalls, for a first go, it was a good effort from Formula E. The presentation was slick, with regular Formula E commentators Jack Nicholls and Dario Franchitti on hand for the call. Nicholls was seamless as ever throughout, and was able to offer an insight that other commentators would have struggled to provide, given he started out on the sim racing scene himself.

Should Formula E push on with plans for an eRacing series, it has the potential to be very lucrative indeed, such is the interest in eSports. It may not be to everyone’s liking, but Formula E has never been about pleasing the traditional motorsport fan. It’s different and fresh.

And that will help to foster a new kind of racing fan, something that the motorsport YouTuber clan is already starting to do.

Instead of going from watching motorsport to racing video games, why not flip that around?

The motorsport YouTubers are helping to create new fans: kids who love their videos and then decide to check out the real-life thing. It may seem like backward thinking to the motorsport purist, but in an ever-changing, millennial-driven world, it could be the right course to take.

The inaugural Vegas eRace wasn’t as smooth as the organizers would have wanted it to be, sure. At times, it was difficult to watch and consume; even a little shambolic, given the ending. I went to bed at 2:30am a little disgruntled given the confusion over the result.

But there are still plenty of positives to be taken from this first event. Formula E has taken the first step towards something that could be huge in years to come; it must take great pride in that.

Justin Timberlake to play this year’s U.S. Grand Prix at COTA

Getty Images
Leave a comment

Taylor Swift playing last year’s U.S. Grand Prix at Circuit of The Americas in Austin was always going to be a hard act to match, or perhaps top.

Yet COTA has pulled it off with confirmation Wednesday that Justin Timberlake will be playing on the Saturday before this year’s race, on October 21.

Timberlake will play at the conclusion of track activity on Saturday for a full show. Tickets go on sale this Friday at 10 a.m. CT, with more info via COTA’s website. Here’s the pertinent details:

  • The concert will take place at COTA’s Super Stage Festival Lawn, not Austin360 Amphitheater
  • Seating is general admission, first come first served
  • All holders of a Saturday ticket for USGP weekend, including the 3-day GA wristband, will have access to the show

Circuit of The Americas announced a crowd of more than 80,000 last year for T-Swift, for her first and only planned concert of the year.

Timberlake is on par from a stratospheric level as Swift is. And half the draw of the COTA weekend, it seems, is ensuring you can get concertgoers to the track as well.

This should make for a fun end-of-day on Saturday.

IMS Museum to reveal A.J. Foyt exhibit in April

Photo: IMS Archives
Leave a comment

It’s been 40 years since A.J. Foyt won his fourth and final Indianapolis 500 as a driver in 1977. Perfect timing, then, for a special Foyt exhibit to grace the Indianapolis Motor Speedway, which will premiere next month.

The release from the museum is below:

In celebration of the 40th anniversary of his record-setting fourth Indianapolis 500 win, the Indianapolis Motor Speedway Museum is proud to present a once-in-a-lifetime exhibit honoring auto racing icon A.J. Foyt, opening April 14.

A.J. Foyt: A Legendary Exhibition, presented by ABC Supply is a limited-run celebration that traces the superstar’s rise from the dirt tracks of Texas to the pinnacle of auto racing history.

Nearly three dozen cars that Foyt drove in competition will be on display, including all four of his Indianapolis 500 winning machines, the 1961 Bowes Seal Fast Special, 1964 & 1967 Sheraton-Thompson Specials, and the 1977 Gilmore Coyote.

Photo: IMS Archives

“Everyone knows that the Indianapolis Motor Speedway is my favorite track and that people wouldn’t know me if it weren’t for the Indy 500, but to have the Museum put on this exhibit there, well I feel truly honored,” said the legendary Foyt. “This exhibit will give people a chance to see my winning Indy cars but also some of the other race cars I drove and won in over the years.”

In addition to several of Foyt’s IndyCars, many incredible machines representing Foyt’s career in NASCAR, USAC and road racing will be on display, many for the first time, and visitors will also have the chance to see rare memorabilia from Foyt’s personal collection.

“Based on the stuff we shipped to Indy, I think the Museum has a lot of personal memorabilia and photos that their visitors will like seeing” Foyt said. “I haven’t seen some of the cars in many, many years so to be truthful, I’m looking forward to the exhibit too!”

“A.J. Foyt is perhaps the most iconic driver in the 108-year history of the Brickyard” said Indianapolis Motor Speedway Museum Director & Curator Ellen Bireley. “We are proud to honor this incredible champion with an exhibit of memories and memorabilia that pays tribute to one of the most diverse and successful careers in auto racing history.”

A.J. Foyt: A Legendary Exhibition is presented by ABC Supply, with additional support from Chevrolet and Al-Fe Heat Treating. The exhibit runs until October 31.

Social roundup: Media day at Toyota Grand Prix of Long Beach

Photo: IndyCar
Leave a comment

The Toyota Grand Prix of Long Beach is still more than a week away, but Media Day was in full swing on Tuesday with a number of attractions for fans and media in attendance.

That being said, it’s easier to get all the pre-advance work done before cars from six different series hit the track starting on Friday, April 7. The Long Beach IndyCar race airs on April 9 at 4 p.m. ET on NBCSN.

The day began with Team Penske’s Josef Newgarden fielding interviews with the local L.A. affiliates for NBC, Fox, and ABC before being a attending a midday luncheon. He also did various interviews with other outlets.

There were also a number of opportunities for rides around the 1.968-mile street circuit. IndyCar drivers Zach Veach and Gabby Chaves were in charge of the Verizon IndyCar Series two-seater while Scott Pruett manned driving duties in a two-seat version of his Lexus RC F GT3. Rocky Moran Sr. and Jr. also held demo rides of their own around the circuit in a Camry; James Sofronas took folks for rides in a GMG Racing Porsche 911 GT3 R.

Formula Drift was on hand as well, though their days were spent preparing for the event. Several cars made practice runs along Seaside Way and through turns 9, 10, and 11 of the circuit.

The Toyota Grand Prix of Long Beach is slated for April 7-9, with first practice for the Verizon IndyCar Series rolling off at 1:00 p.m. local time on Friday April 7.

INDYCAR reveals next round of design for 2018 common aero kit

Photo: IndyCar
1 Comment

After the initial renderings of the 2018 common aero kit were released in January at the North American International Auto Show in Detroit, questions then turned to when INDYCAR would release the next round of what the future of the single kit would look like.

The date was something of a moving target, without a set time piece either just before or just after the 2017 Verizon IndyCar Series season began with the Firestone Grand Prix of St. Petersburg on March 12.

That being said, today marks the arrival of round two of what the new kit will look like, revealed first on IndyCar.com. The timing works well as it’s just after St. Petersburg but before Round 2, the Toyota Grand Prix of Long Beach, which runs April 9 at 4 p.m. ET on NBCSN to kick off the NBC Sports Group’s coverage portion of the season.

In today’s release, INDYCAR is still yet to confirm the supplier of the new common aero kit. But the car’s development remains on track to be revealed in the flesh this summer before a mid-summer testing debut.

Rendering courtesy of INDYCAR

“While this remains a work in progress, we are encouraged with where the development of the 2018 car stands,” Jay Frye, INDYCAR president of competition and operations, said in the release. “The look of the car is bold, the performance data from simulations is meeting targeted goals and safety enhancements built into the design will be substantial.”

Tino Belli, INDYCAR director of aerodynamic development, explained the design process with a focus on producing more downforce from the underside of the car rather than on top, addressing driver feedback.

“We’ve been working on the aerodynamics to suit the look, rather than the other way around,” Belli said in the release.

“We’re working on creating more of the downforce from the underwing,” Belli said. “The hole in the floor (of the undertray on this year’s car) will be sealed for the road courses and short ovals, but will still be open for the superspeedways.”

While aerodynamic targets and additional safety enhancements are set to include side impact structures in the sidepods and repositioned radiators, with turbocharger inlets moving to the inside of the radiator inlet ducts, no word was given today in terms of a windscreen or other cockpit protection enhancement device which has been rumored but not officially confirmed to be part of the 2018 kit. Belli said in the release that INDYCAR has achieved “97 percent” of its goals from developing the new car’s look and efficiency.

Of note, INDYCAR announced long-term contract extensions with four key partners, Dallara, Chevrolet, Honda and Firestone, at St. Petersburg, which was great news for the series but perhaps overshadowed in the kickoff to the new season. It further pushed the development of Frye’s much-mentioned “five-year plan” for the series.

Just because the base Dallara DW12 chassis remains as the tub does not necessarily mean it will be Dallara as the common kit supplier. Dallara’s Stefano De Ponti, director of the company’s U.S. operations, did say how much it has meant to the company to be celebrating its 20th year with INDYCAR during the St. Petersburg announcement.

“Dallara came here in 1997. That has marked the Dallara presence in North American motorsports. It was an important step,” De Ponti said at St. Petersburg.

“Obviously the plant, facility, engineering center we built in Indianapolis was, for the most part of it, obviously to support our program here as a partner with IndyCar.

“I personally wish, yes, that the extension will go beyond the set extension we have so far. We would like to be very, very clear, to be trustful and a supported partner of IndyCar as a manufacturer.

“Obviously, as an engineering company, we like competition, of course. We welcome everything that IndyCar decides to do with us for the future.

“At the end of the day, we want to be, and we are committed, to work with IndyCar for the benefit of the series. That would benefit all of us.”