Drivers reject missing Q3 to save tires

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Sebastian Vettel and Daniel Ricciardo have both rejected the idea of skipping the final qualifying session in order to preserve their tires for the race in 2013.

Many teams have elected not to run in Q3 in the past in order to secure fresher tires for the race, believing that this advantage outweighs a better grid position. In 2013, Pirelli have designed the tires to wear at a quicker rate, making this tactic more suitable than ever, but the idea was rejected in the drivers’ press conference on Thursday.

“I don’t think so,” said defending world champion Sebastian Vettel. “I think you always want to start from the front. There’s the odd example here or there where people maybe had a bit of a benefit putting on that extra set at the end of the race but on average I think if you can chose, you go for the front.”

Ahead of his home race, Toro Rosso’s Daniel Ricciardo echoed Vettel’s sentiments despite only reaching Q3 once in 2012.

“Obviously if I was in the position to do that as well I would definitely go for starting at the front. Starting in the mid-pack and taking that risk to save tyres is obviously putting yourself in a bit more of a tight situation potentially on the first lap with more cars around.

“The thing is, if you’re able to fight for the front row you go for it, that’s the logical one for me.”

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
IndyCar
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”