Rosberg quickest in Q1 before stoppage

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Before the decision was taken to postpone qualifying until Sunday morning, Nico Rosberg set the quickest time of the session in the wet conditions. The Mercedes driver posted a best time of 1:43.380 on the intermediate tires as a drying line began to emerge towards the end of the session.

Following a thirty minute delay, Mercedes lined up at the end of the pit lane in order to avoid the rush, and this move paid off as Rosberg and teammate Lewis Hamilton both set good times on the wet tires. Despite battling a congested track, many of the drivers went close to the Silver Arrows’ times, with Vettel, Vergne and Alonso all vying for top spot during the early part of the session.

Although the conditions were catching many of the drivers out, Jenson Button and Paul di Resta opted to move onto the intermediates, and once Button had gone quickest the rest of the field followed suit to fit the blue-ringed tires.

It was a question of being the last man to take the chequered flag on a drying line. Williams driver Pastor Maldonado was caught out and subsequently eliminated. The final flurry of times failed to see much change due to a yellow flag caused by Esteban Gutierrez who had hit the wall, with the Mexican driver also dropping out in Q1. Marussia managed to stay out late and outqualify closest rivals Caterham, and the yellow flags may have hindered their final efforts.

Edging through were Valtteri Bottas and Adrian Sutil, both of whom will be pleased to have a shot at making Q3 tomorrow.

Qualifying will resume tomorrow morning in Melbourne, with six drivers being eliminated in Q2 before the top ten shootout for pole position.

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IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
IndyCar
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”