Passion in racing is powerful, good, and needed more in 2014

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As a generally good gauge of the public consciousness at any particular moment, Twitter tends to erupt in moments of controversy, outrage or shock value. In the racing world, that’s usually after a big crash, a questionable team order issued on track or a jaw-dropping “Did you see that?!?” pass.

But back outside the racing bubble, the thing that made Twitter blow up yesterday was Richard Sherman’s now-infamous post-game interview following the Seattle Seahawks’ win in the NFC Championship Game. Sherman was, as you’d expect, purely jacked up on adrenaline after a game in which he’d made a game-saving defense of a Colin Kaepernick pass, which caused an interception. And he exploded.

Still, the man has a Master’s degree from Stanford and writes a weekly column for Peter King’s TheMMQB.com, so he’s clearly no dummy. He’s a bright individual, a talented player and able to enter into a state during the game where he can be so intense after the game, that it all came flying out in the immediate moments after it finished.

Motorsports has those moments, but they’re rarer. The immediate post-crash interview comes to mind, if a driver has only just got back to his pit and speaks to a pit reporter.

In IndyCar for example, I don’t remember the specifics of most 2013 victory lane interviews, but I do remember Will Power saying of Sebastien Bourdais, “He once was a champ, now he’s a chump” after the two collided at Detroit back in June. I remember when Scott Dixon went off at IndyCar Race Control in succession at Sonoma and Baltimore, which was even crazier because the Kiwi is so calm and collected.

Sadly, both Power and Dixon were penalized for their emotional outbursts. Power’s this past year was probation while Dixon got probation and earned a $30,000 fine. Power got the same fine in 2011 after his infamous – but legendary – “double-bird salute” to former Race Director Brian Barnhart at the series’ race at New Hampshire Motor Speedway in Loudon.

If IndyCar is going to be in the headlines beyond the bubble which it currently exists, it needs that emotional moment – likely more than one – and it needs to not carry a penalty for expressing it in the heat of battle. I have to admit I’ve changed my stance on this. For consistency’s sake, enforcing the same penalty year-on-year made sense, and as Power and others had been docked for previous infractions, Dixon was justifiably fined last year to match. It’s a new year though, and with it comes a fresh opportunity to right this in the rulebook.

Emotion in other series is also hard to find. We often think of modern-day Formula One drivers as corporate, emotionless automatons devoid of the lady-killing charisma of James Hunt or the “don’t care what we say” attitudes of a Jacques Villeneuve or Eddie Irvine – two drivers I grew up with in my F1 fandom infancy in the ’90s. Truth of the matter is they aren’t, but that can be the stereotype from the outside.

Still, when Kimi Raikkonen answers a question in the old school, “don’t care” mentality with six or seven words or when Sebastian Vettel does donuts after winning, we dig it because it allows them to be them and it’s freeing from the shackles of being reined in by their corporate overlords.

NASCAR interviews are probably the worst for this. You often can’t get through a victory lane interview – which usually occurs after a TV ad break and delays the spontaneity to begin with – without the first half of the quote being some variation of “Oh man, I just want to thank Pepsi, Doritos, Taco Bell, KFC, Chevrolet, Mr. Owner, ‘Slugger’ and the crew,” before you get to any tangible sound that actually describes how you won the race. Or, more importantly, how it feels to win the race.

I get that the sponsor parade is a necessary evil of the victory lane interview, but I’d love to see more erupting in pure emotion first, then getting to your sponsors second. Want to talk about how to do a NASCAR victory lane interview? Watch Kurt Busch, in an unsponsored car, winning the July 2012 Nationwide Series race at Daytona for the underdog James Finch team. And take notes. (Wait, maybe being unsponsored is the key to this victory lane thing…)

Or, alternatively, just watch any John Force interview over the last two decades. Yes, the man is one of the greatest drag racers who has ever lived with 16 NHRA Funny Car championships. But he’s as widely revered as he is within the motorsports world as much for his mouth as his 4-second blasts at 300-plus mph.

There’s a reason Talladega Nights is as funny as it is, because Will Ferrell’s Ricky Bobby lampoons the sponsor-laden culture of NASCAR and comes up with a pair of catchphrases in Victory Lane: “Shake ‘n Bake,” and “If you ain’t first, you’re last.” To this day, those two are still part of the lexicon.

In today’s entertainment-over-populated, soundbite-heavy world, the simple fact is competition itself is not going to get racing back into the public sphere beyond the series’ bubbles. If it did, IndyCar would be the most popular and widely watched form of motorsports in North America.

It’s going to take a series of moments throughout 2014 of passion … of pure joy … of anger … of “What the hell did they just say?!?” to help propel any of the racing disciplines to greater heights.

Because if racing has moments in 2014 that catch on like Richard Sherman’s last night, that will only help to collectively grow the sport.

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
IndyCar
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”