Ty Dillon earns first Nationwide pole, will pace today’s Boyd Gaming 300 at Las Vegas

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Ty Dillon will pace the field in this afternoon’s 2014 Boyd Gaming 300 Nationwide Series race, having earned his first career NNS pole Saturday morning at Las Vegas Motor Speedway.

Dillon was the only driver over 182 mph, covering the 1.5-mile progressively-banked track with a top speed of 182.278 mph, a LVMS NNS track record.

“I hope the fans really enjoy this new qualifying system, because it’s exciting for us,” Dillon said. “Everything’s been going real good, our car’s been real fast, just real excited for our future and to get this race going.”

Brad Keselowski was second-fastest at 181.702 mph, followed by Sprint Cup Series points leader Dale Earnhardt Jr. at third-fastest with a speed of 181.147 mph.

Here’s how the field stacks up:

Row 1

Ty Dillon, 182.278 mph

Brad Keselowski, 181.702

Row 2

Dale Earnhardt Jr., 181.147

Kyle Larson, 180.880

Row 3

Brian Scott, 180.699

Matt Kenseth, 180.451

Row 4

Kyle Busch, 180.403

Dylan Kwasniewski, 180.168

Row 5

Chase Elliott, 180.000

Regan Smith, 179.444

Row 6

Matt Crafton, 178.838

Chris Buescher, 178.684

Row 7

Elliott Sadler, 179.069

James Buescher, 179.004

Row 8

Ryan Reed, 178.849

Brendan Gaughan, 178.826

Row 9

Trevor Bayne, 178.336

Blake Koch, 178.288

Row 10

David Ragan, 177.602

Mike Bliss, 177.328

Row 11

Dakoda Armstrong, 177.247

Ryan Sieg, 175.907

Row 12

Josh Wise, 175.661

Landon Cassill, 175.268

Row 13

JJ Yeley, 175.143

Jamie Dick, 174.582

Row 14

Tanner Berryhill, 174.289

Mike Wallace, 174.059

Row 15

Jeremy Clements, 173.963

Eric McClure, 173.477

Row 16

Jeffrey Earnhardt, 173.455

Jeff Green, 173.371

Row 17

Kevin Lepage, 172.513

Tommy Joe Martins, 172.304

Row 18

Derrike Cope, 170.821

Joe Gase, 170.756

Row 19

Daryl Harr, 170.127

Ryan Ellis, 169.630

Row 20

Robert Richardson, 167.473

Matt DiBenedetto, 171.467

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Inside IndyCar’s iRacing revolution: Oliver Askew, team take it seriously

SimMetric Labs
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No laps have been turned in the NTT IndyCar Series this season, yet rookie Oliver Askew incessantly is analyzing fresh lap data with his Arrow McLaren SP team.

For the past two weeks, Askew has turned hundreds of laps in iRacing at Watkins Glen International and Barber Motorsports Park, and his support team meticulously has scoured the data in real time.

Race engineer Blair Perschbacher, assistant engineer Mike Reggio and strategist Billy Vincent are connected via all the software and timing systems that are on Askew’s real-world No. 7 Dallara-Chevrolet. After every run, numbers instantly are crunched, and Askew debriefs with his crew on improving the handling of his car in search of every fraction of a second as he would in real life.

WATCH: IndyCar iRacing Challenge, 2:30 p.m. ET Saturday, NBCSN or streaming here

The only difference is Askew is sitting inside a simulation rig housed by a 45-foot trailer in West Palm Beach, Fla., while each team member is in an Indianapolis area home.

“They basically set up their own timing stands in their living rooms,” Askew told NBCSports.com. “It’s awesome.”

It’s the new reality for IndyCar, which will play host to the second round of the IndyCar iRacing Challenge at 2:30 p.m. Saturday (NBCSN) at virtual Barber Motorsports Park.

Last Saturday, Askew started and finished fifth at Watkins Glen International, where he practiced with the advisement of his team for more than 15 hours in the SimMetric Driver Performance Labs simulator. Despite a relative sim racing newbie, Askew, 23, finished only two spots behind Will Power, who has more than 1,500 starts and 150 victories on iRacing road courses.

Askew already has practiced for more than 10 hours this week in his simulator for Barber, where he hopes to make the podium against a 29-driver field that will include many champions and winners.

“We’re taking this very seriously,” he said. “You can tell by the results at Watkins Glen. You know which drivers have built their sims properly. How much they’ve been practicing. Those are the guys who finish up front.

“I’m still trying to represent everyone. It’s cool we have the same paint scheme. We’re just trying to represent Arrow and our partners the best as possible. We know they’re all watching, and it seems the viewership is going up.”


The Jupiter, Florida, native has found an edge through his friendship with SimMetric Driver Performance Labs, which is based in nearby West Palm Beach, Florida. Askew and SimMetric CEO Greg De Giorgis met last year through mutual friends. Last year, Askew had done a few simulator sessions before winning the 2019 Indy Lights championship (and graduating to the ride with Arrow McLaren SP).

With an official simulator partnership in the Road to Indy program, SimMetric’s CXC Motion Pro II simulator travels in a trailer to racing events around the country, providing drivers with extra preparation time for the real world.

The full-motion simulator includes a motion system developed by drivers and engineers, hyrdaulic brakes and force-feedback steering system. Though at the high end for simulators available to the general public, it retails for much less than the seven-figure simulators used by auto manufacturers with race programs.

“While time in a driving simulator will never fully replace real seat time, sim seat time can go a very long way in supplementing the seat time a driver gets,” De Giorgis told NBCSports.com in an email. “With three added benefits you don’t get in the real car: Significantly lower cost per hour, no risk of bodily harm or damage to the car, and of course, no limitations on time.”

There are some limitations for how much Askew can practice, though. A schedule was set up last week so the team, Askew and De Giorgis (who helps run the simulator and maintain communications with the team) could work together while also maintaining self-isolation with their families.

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The trailer with the simulator is parked indoors at the Riviera Beach, Florida, shop of Extreme Velocity Motorsports, which also has an unofficial affiliation with SimMetric.

“We’re practicing social distancing and making sure the trailer and everything is clean,” Askew said. “We’re taking that very seriously. It’s still a job for me, so I need to get what I can out of it.”

He’s gotten a lot from it despite a lack of experience. The team can compare simulation data from iRacing to real-world historical data from past races and test sessions.

Reggio handles fuel data, and Simpson monitors strategy and timing. While setups are fixed for the iRacing IndyCar Challenge, Perschbacher is able to work with brake bias. “He’s just trying to bend the rules as much as we can,” Askew said. “We’ve done a lot with brake bias. That’s pretty much all we can change.”

Fans also can watch Askew practicing via a YouTube channel provided by De Giorgis, who has chatted with viewers about the car’s laps in real time during the streams that are available by clicking here.

Fans will be able to find a live stream of Askew’s race Saturday by clicking here.


It’s all relatively new to Askew, who doesn’t even have a sim rig at his Indianapolis home. His previous sim experience mainly came on the Chevrolet simulator in Huntersville, North Carolina.

“Honesty, for me personally, I’m a little late to the party,” Askew said. “I don’t think a lot of people realize that. I’m young and they assumed I’ve been doing this. I’ve never even had my own iRacing account before. Guys like (McLaren driver) Lando Norris, (Watkins Glen winner) Sage (Karam), all these guys have been streaming live on Twitch and have been running iRacing for multiple years now.

“ It’s a great way to get fans engaged in the race weekend and get eSports get bigger and bigger every year. Very interesting moving forward. It’s cool that IndyCar has dipped their feet into these waters now. Even once the season starts, I wouldn’t be surprised if we do more of these races.”

If so, he and his team have learned to keep an eye on Power, a real-world ace on road courses. During some practice races Thursday, Askew thought he’d done well by qualifying third, but Power then put a half-second on the field by winning the pole position.

“Will is unbelievably quick and does the same things in real life as well,” said Askew, who did turn the fastest lap in the practice race. “He just pulls it out somehow. That’s where the engineers and our staff in Indy come into play because they’re able to watch his on-board in real time and replay his on board to figure out what he’s doing to get the most of out of his car in the video game.

“It gets the creative juices flowing again. It’s still very different from real life, but I think we’re going to be able to start the season a little more fresh than we would have without this.”

Chris Graythen / Getty Images