Revised IndyCar manufacturer standings make debut in St. Petersburg

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This was a bit lost in the shuffle this past week, but good on the Verizon IndyCar Series for providing a 411 primer on how the new Manufacturer’s Championship points standings work after the opening round of the season, the Firestone Grand Prix of St. Petersburg.

A simplified 9-6 points system was in play each of the last two years, for the top eligible driver from either Chevrolet or Honda earning the manufacturer points. Chevrolet has taken both of the last two championships.

Now, with the manufacturer points awarded to the top five drivers overall, there is a chance for greater fluctuation race-to-race.

Here’s why: After St. Petersburg, Chevrolet leads Honda 122-72. Via IndyCar.com, here’s the breakdown:

Chevrolet (122)

50 – Points to race winner Will Power, No. 12 Verizon Team Penske
35 – Points to third-place Helio Castroneves, No. 3 Hitachi Team Penske
32 – Points to fourth-place Scott Dixon, No. 9 Target Chip Ganassi Racing
2 – Bonus points to Power for leading the most race laps (74 of 110)
1 – Bonus point to Power, Castroneves and Mike Conway in No. 20 Fuzzy’s Ultra Premium Vodka car for Ed Carpenter Racing for leading a lap

Honda (72)

40 – Points to runner-up Ryan Hunter-Reay, No. 28 DHL Andretti Autosport
30 – Points to fifth-place Simon Pagenaud, No. 77 Schmidt Peterson Hamilton Motorsports
1 – Bonus point to Takuma Sato, No. 14 ABC Supply car for A.J. Foyt Racing, for earning Verizon P1 Award
1 – Bonus point to Sato for leading a lap

More points will come both at the Indianapolis 500 qualifying rounds and the three 500-miler race weekends, where double points will be awarded.

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
IndyCar
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”