Consistency key for Hulkenberg this season

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Force India’s Nico Hulkenberg has enjoyed a great start to the season after making a quite incredible bullet-dodge at the end of last year.

The German driver raced with Sauber last year, but was courted by Lotus after Kimi Raikkonen confirmed that he would be moving to Ferrari (a seat that Hulkenberg was actually offered, only to lose out to the Finn). After a difficult year with Sauber, Hulkenberg was seen as the obvious choice, only to lose out to Pastor Maldonado who – quite simply – brought more money to the table.

Hulkenberg has had the last laugh, though. After re-joining Force India, with whom he spent two years in 2011 and 2012, he has scored points in all four races so far this season whilst Lotus remain point-less.

“At the start of the year, the team said it wanted to improve on last year and so far it’s going according to plan,” he explained to The Economic Times. “We have 54 points from four races and we are third in the teams’ standings. Yes, there is a long way to go, but I believe we can keep up the momentum.”

Ever the nearlyman, Hulkenberg is yet to record his first podium finish in Formula 1. Although it is certainly a target for him, the main thing that he is focused on keeping up his point-scoring streak for as long as possible.

“It’s definitely the goal, but the most important thing is consistency over the year and to make sure we are scoring points at each race,” he said. “The factory is working hard to bring more performance to the car. We had some aero parts in Shanghai and the plan is for some more in Barcelona.”

Interestingly, it was not the first time that Hulkenberg’s talent had been rejected in favor of Maldonado’s millions. For the 2011 season, Williams opted to drop Hulkenberg in order to take on the Venezuelan driver, only for him to score just one point.

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
IndyCar
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”