IndyCar: Bourdais on top in GP of Indy first practice

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The first 45-minute practice for the Verizon IndyCar Series kicked off, officially, the festivities as IndyCar christens the Indianapolis Motor Speedway road course for the first Grand Prix of Indianapolis race weekend.

Sebastien Bourdais knocked off one of his two French countrymen in the race – Simon Pagenaud – with the first lap of the weekend in the 1:10 range at 1:10.9335, then lowered the mark even more with a 1:10.5150 on his 20th lap of the session in the No. 11 Mistic Electronic Cigarettes Chevrolet for KVSH Racing.

Old Long Beach sparring partners Pagenaud and Will Power were 1-2 for most of the session, with Pagenaud clocking in his best time of 1:11.0045 in the No. 77 Charter Communications/Oculus Honda for Schmidt Peterson Hamilton Motorsports.

But while Pagenaud had the edge, with under two minutes to go, Bourdais went to the top of the time sheets. Barber winner Ryan Hunter-Reay joined him in the 1:10 range, at 1:10.9053.

Pagenaud ended third and late in the session Josef Newgarden (1:11.0188) and Scott Dixon (1:11.0454) jumped into the top five. Mikhail Aleshin, James Hinchcliffe, Ryan Briscoe, Carlos Munoz and Jack Hawksworth completed the top 10.

Before Bourdais’ late flier, the top 22 of 25 runners were within 0.8665 of a second, down to Graham Rahal in 22nd. But by the end of the session, only the top 16 were within a second, down to Carlos Huertas in P16 and 0.9075 of a second back.

First-time drivers this year Franck Montagny (21st) and Martin Plowman (22nd) were within 1.1470 and 1.1776 of Bourdais, respectively.

Newgarden lost control in Turn 4 early in the session, and was the first driver to have an unscheduled appointment with the gravel trap on corner exit. He was towed out and brought into the pit lane for the first red flag of the session.

A second red flag, much briefer, flew later in the session for a brief loss of power in race control. Can’t say as I’ve written that one before.

Not many drivers were able to turn laps early in the 45-minute session; within the first 20 minutes, only Bourdais (6 laps), Plowman (5) and Rahal (5) had completed 5 laps or more on the 2.439-mile road course. Bourdais’ 21 led all runners, with Rahal also posting 20 and the rest anywhere from 10 to 18 laps.

The second 45-minute practice runs from 2 to 2:45 p.m. EDT. In the meantime, here’s times from Practice 1, which ran under near perfect conditions of sunny, 75 degrees ambient with a track temperature of 88.

PDF HERE, VISUALS BELOW.

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IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
IndyCar
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”