Preparing for Indy-Charlotte double has been a real workout for Kurt Busch

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While his main focus for now is getting his Sprint Cup season back on the right track at Kansas Speedway, Kurt Busch’s next order of business isn’t far off either.

After running the 5-Hour Energy 400 tomorrow night in Kansas, Busch will be at the Indianapolis Motor Speedway on Sunday for the start of official practice for the 98th Indianapolis 500.

Busch passed his Rookie Orientation Program for Andretti Autosport late last month, but has been preparing himself physically for the Indy 500/Coca-Cola 600 “double” for longer than that.

He is seeking to become the fourth driver in history to do both races on the same day and the second to complete all 1,100 miles of the challenge.

Still, despite his diligent preparation, Busch has been having his aches and pains.

“On the physical side of it, my hands have been very sore after each of the practice sessions just from the death grip on the wheel,” Busch said today at Kansas. “I need to relax more and just let the car come to me instead of me forcing the car.

“So, it’s just getting comfortable with the driver controls and knowing where everything is around me.”

He believes that upper-body strength will be critical for him, and it would seem that he’s making gains in that department as he reported a gain of several pounds in muscle mass – “a noticeable slight difference,” in his words.

As for his workout routine leading up to the double, Busch says he has been flipping between weight training and running, the latter including everyday jogs to and from the gym.

He believes that the hard work will not only pay off for him on Memorial Day weekend, but for years to come on the Sprint Cup side.

“It’s just been a lot of fun to get into more depth in all areas,” he said of his training. “And I feel like that’s going to help me, being 35 years old here in the Cup garage, with another strong ten years.

“Ramping up this format is going to carry and prolong my activity level here.”

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
IndyCar
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”