Risk vs. reward: Regan Smith plays it safe, finishes second in Nationwide race at Daytona

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Regan Smith is no stranger to last lap wrecks, but in Friday’s Subway Firecracker 250, Smith made the choice to not risk wrecking and instead settled for a second-place finish.

In hindsight, it likely was the right move.

Had Smith, who led the most laps in the race (47 of 103), washed up the track at Daytona International Speedway, it likely would have created a huge wreck.

And his second-place finish would likely have been a lot further down the grid.

So, not only did Smith – who won the season-opening NNS race at Daytona in February – play it safe, he also regained the Nationwide Series points lead.

“I watched the replay and I blocked the 42’s (Kyle Larson) move and think if I’d gone up any higher, we’d probably all wreck there,” Smith told ESPN. “I had pretty good sized gap but at that point … I lost just enough momentum that it didn’t quite work out.”

But there was a silver lining for being, as Ricky Bobby from Talladega Nights would say, the first loser.

“It was a teammate over there (in victory lane), so that’s pretty cool that Kasey got the win,” Smith said of JR Motorsports teammate Kasey Kahne, who rallied from sixth place to win on the final lap of the green-white-checker finish.

“(Kahne) pushed me to the win last year (April 2013 NNS race) at Talladega, so it’s good to see him get one and JR Motorsports got a 1-2,” Smith said.

While he’s now back atop the NNS standings with a 12-point edge over former points leader Elliott Sadler, who finished 21st in Saturday’s race, Smith was a bit down but realized what he did in the charge to the checkered flag was a means to an end.

“I’m disappointed,” Smith said, “but part of getting out of here is just getting out of here and not having anything stupid happen. Not too bad.”

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IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”