IndyCar: Iowa ups lap count, drops heat races from past

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Some of the extra intrigue – and points – have been taken out of play for his weekend’s Verizon IndyCar Series Iowa Corn Indy 300 presented by DEKALB, even though the lap count has increased.

Each of the last two years, the races at Iowa Speedway have featured heat races for qualifying. They were experimental but also awarded points. Last year, the qualifying points for finishing order in the final heat race was 9 points for first, decreasing by one to 3 for seventh/eighth, 2 for ninth/10th and 1 for 11th/12th.

It aided Helio Castroneves, who won the final heat race a year ago, but was otherwise inconsequential to the overall championship picture.

This year, the standard two-lap oval qualifying returns. Meanwhile the race itself has been increased to 300 laps – up from 250 – and the most at any IndyCar race since Richmond’s pair of 300-lappers in 2008 and 2009.

Neither of those was a success. The 2008 edition was a crash-infested mess where only 12 of 26 starters finished; in 2009, passing was nigh-on impossible and forced the series to make aero changes for future oval races afterwards. It also marked the series’ last trip to Richmond.

Getting the car comfortable is a challenge, particularly over Iowa’s defining characteristic: the big bump at Turn 2. It’s long been a trouble spot for the series as drivers have washed out at the corner, causing accidents.

“On a bullring like this, there’s a lot of banking and many different lines you can use to get around the place,” said Schmidt Peterson Motorsports’ Simon Pagenaud. “In addition to the driving style, the car setup can also be more aggressive. Racing at Iowa is somewhere between a road course and an oval.”

“It’s one of the most unique challenges IndyCar drivers face all season,” added Sarah Fisher Hartman Racing’s Josef Newgarden, who will run Wichita State University logos on his No. 67 Honda this weekend. “It’s such a fast track for how small it is. There’s high banking around the place, and we run a lot of downforce on the cars.”

Most teams tested at Iowa in June, and this race won’t necessarily be as pivotal as some of the double-points or doubleheader weekends. But it will be a challenge, nonetheless (Saturday, 8 p.m. ET, NBCSN).

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”