Kyle Busch picks up 3rd runner-up finish in last 4 races

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Once Jeff Gordon got in front of Kasey Kahne on a restart with 17 laps to go in today’s Brickyard 400, Kyle Busch knew that he was racing for second place. Again.

“There was no catching [Gordon] – definitely not,” Busch told ESPN after finishing second for the third time in the last four Sprint Cup races. “Those guys were really, really fast.”

Busch took said restart in third behind leader Kasey Kahne and Gordon. After Gordon made the race-winning outside pass on Kahne, Busch was next up and he led his Joe Gibbs Racing teammates, Denny Hamlin and Matt Kenseth, past Kahne’s No. 5 car.

But no one from the JGR trio was going to hunt down Gordon, who went on to become the first five-time NASCAR winner at Indianapolis Motor Speedway.

It’s been a recurring situation lately for Busch, who also had to watch Brad Keselowski run away from him at Kentucky in June and again two weeks ago at New Hampshire.

Busch, however, was big enough to give credit where credit was due after Gordon’s victory.

“Jeff may not have led a lot of laps today, but he was always behind somebody in dirty air and in traffic and being able to make passes,” he said. “Not a lot of other guys could do that.

“You’d see us get strung-out and kind of stall out on everybody. It could be just ill-handling race cars, but Jeff was doing a good job on all that. They certainly had a really good car today.”

With that said, Busch noted that he’s lost out on crucial bonus points for the Chase with these recent runner-up performances. Each regular season victory gives a driver three bonus points after the 16-driver Chase Grid is reset to 2,000 points each.

Busch’s spring win at Fontana gives his three bonus points post-reset. But had Busch managed to win Kentucky, New Hampshire and today at Indy, he would have a bigger total of 12 bonus points.

“It would be a little more beneficial to pick up some trophies…But, you know, if we keep going that way, things will pay off sooner or later and we’ll start winning some,” he said.

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”