With teammate Brad Keselowski’s struggles, Joey Logano steps up to keep Team Penske in the game at Pocono

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Brad Keselowski’s hopes of a weekend sweep, adding a win in Sunday’s Sprint Cup race at Pocono to Saturday night’s victory in the Nationwide Series race at Iowa Speedway, came up way short.

Keselowski finished a disappointing 23rd in the GoBowling.com 400 at Pocono.

But teammate Joey Logano carried the torch for Team Penske and emerged with a solid third-place finish, helping to lessen the sting of Keselowski’s mediocre showing.

Logano tied Kurt Busch for second-most laps led (30 each), but didn’t quite have the car to catch Dale Earnhardt Jr. and runner-up Kevin Harvick in the closing laps of Sunday’s race.

Still, a third-place finish was quite good in a race that was marked with numerous strategies and gameplans that seemed to constantly change as circumstances changed.

First, teams were worried that rain would impact the event, so there were early-race strategies that eventually morphed into different strategies when the rain near-miraculously just disappeared before it got to the 2.5-mile tri-oval at Pocono.

Strategies changed as often as a model changes clothes at a fashion show.

“We had to work our way back up through the field,” Logano said of the hard work he had to do on at least a couple of restarts in Sunday’s race. “And that last restart, my plan was to push Kevin down into one and hopefully those two (Harvick and Earnhardt) would be door to door and fight for the race track and the seas would part for me.

“But Dale just went quite a bit earlier than I thought he would and I didn’t have the full momentum on Kevin and just was almost sleeping a little bit there, so I’m kind of bummed out a little bit about that.

“But overall I felt our Shell Pennzoil Ford was good. I felt it was about a third place car. I felt like the 88 (Earnhardt) and the 24 (Jeff Gordon) were probably the two best and I felt Kevin and I were pretty close to being about the same there.

“But overall a decent day. The last few weeks we finished where we deserved, not having the issues that we have had in the previous four or five weeks before that. So overall we’re gaining momentum.”

The Penske camp has been the shining light of the Ford camp this season, particularly against the Chevrolets of Stewart-Haas Racing and Hendrick Motorsports, as well as the Toyotas of Joe Gibbs Racing.

“We’re in the hunt,” Logano said of Team Penske’s Fords. “I feel like our cars are definitely where they need to be. I feel like when we come to a race track like this where we’re able to shift, I think our motors go quite a bit better.

“Our motors run really well up at the top end, so when you get them singing, like we have here, when you down shift to third gear, our corner exits are a little bit better than what we have maybe at Indy, when we had a lower RPM coming off the corner.

“So we need to work on things like bottom end power, to become better, and then, obviously, the constant stuff that we always work on with aero and chassis and suspension and the typical stuff that everyone else is always working on.

“But I feel like that’s probably our weakest point right now is some bottom end power, our top end power is right where it needs to be, so I’ll keep looking forward on that, but that’s probably the biggest thing right there.”

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IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”