PWC: Champions crowned in Utah


Editor’s note: this weekend’s Pirelli World Challenge Nissan Championship Finale brought to you by Motul from Miller Motorsports Park will air on NBCSN on Sunday, September 28, at 2:30 p.m. ET. If you don’t care to know the outcome until then, we’d advise you read no further.

A pair of dramatic races wound up producing two repeat champions in the GT and GTS classes, to cap off the 2014 Pirelli World Challenge season.

Johnny O’Connell (Cadillac, GT) and Lawson Aschenbach (Chevrolet Camaro, GTS) took their second straight titles, and third (O’Connell) and fourth (Aschenbach) overall as World Challenge capped off its 25th Anniversary season at Miller Motorsports Park outside Salt Lake City, Utah in Tooele.

O’Connell finished second in Round 15, and seventh in Round 16 to secure the title in GT. The GT title was good as decided after Friday when an axle issue took out O’Connell’s title rival Mike Skeen (Audi) right off the start. O’Connell ended second following another of his and the Cadillac’s trademark dynamic starts, behind Guy Smith, who took Bentley’s first North American win in the Dyson Racing Team Bentley entry. Skeen was mathematically eliminated upon the green flag on Saturday.

In the second race of the weekend, Robert Thorne delivered a dynamic drive to hold off Ryan Dalziel. Thorne, 24, drove beyond his years to hold off one of sports car racing’s top overall drivers for the win, both his first in GT and the first for the McLaren 12C GT3 on North American soil, as well. Cadillac held off Audi for its third straight GT Manufacturer’s Championship.

Michael Mills won the inaugural GT-A division for EFFORT Racing and Porsche with his sixth win of the year in Round 15 and another podium in Round 16; Tim Pappas scored the final GT-A race win of the year, his second of the season.

GTS saw heartbreak for the pair of Kia Racing/Kinetic Motorsports drivers, particularly Canadian Mark Wilkins, who entered the weekend with an 80-point lead.

A half shaft failure off the line in Friday’s Round 15 left Wilkins stranded, and then hit by of all people, teammate Nic Jonsson. Both were out of contention, although Jonsson later returned to the track and wound up setting the fastest race lap, which proved crucial.

The Kia retirements, Andy Lee’s move up from GTS to GT in a Lamborghini and the Chevrolet Camaros struggling for pace left the top of GTS rather jumbled. Jack Baldwin led the majority of the race before, ironically, Lee collided with him and cost him the lead spot. TRG-AMR’s Nick Esayian took advantage for a surprise, if popular, second career win in the series in his Aston Martin GT4. Teammate Drew Regitz scored his first career series podium in third, ahead of Aschenbach in fourth.

Baldwin rebounded to win on Saturday ahead of Aschenbach and Regitz. Wilkins charged from 18th to sixth before his Kia suffered an overheating problem, and Jonsson was the one to fall victim for a half shaft failure this time around. Despite the trials and tribulations, Kia still managed to secure the GTS Manufacturer’s Championship.

In the Touring Car ranks, Adam Poland and Steve Doherty each bagged their second wins of the year, while champion-elect Michael DiMeo fought through a challenging weekend and wasn’t on the podium either day. Still, by virtue of his record-tying eight wins from the first 10 races earlier this year, DiMeo easily secured the TC class crown for Compass360 Racing and Honda.

Rookie Jason Wolfe took the TCA title for Kia, and Kia won that class Manufacturer’s Championship on a 6-5 wins tiebreaker over Honda. Wolfe and teammate Nic Jonsson split the wins; myriad mechanical issues plagued Shea Holbrook in her quest to become the first female champion in series history, although she still finished second.

Brian Price took the underdog Unlimited Racing/RP Performance to the TCB driver’s title over youngsters Nathan Stacy and Tyler Palmer. Price, 37, is three years older than Stacy (14) and Palmer (20)… combined (34). Price and Johan Schwartz split the race wins.

All told it was an incredible year of Pirelli World Challenge competition, later celebrated on Saturday night.

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024

An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”