GP of NOLA weekend schedule announced

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Eleven races from six different series – Verizon IndyCar Series, Pro Mazda presented by Cooper Tires, Cooper Tires USF2000 powered by Mazda, Cooper Tires Prototype Lites Powered by Mazda, Porsche GT3 Cup Challenge USA by Yokohama and the Battery Tender Mazda MX-5 Cup Presented by BF Goodrich Tires – will make for a crazy schedule at the inaugural Indy Grand Prix of Louisiana weekend, April 10-12.

The race is promoted by Andretti Sports Marketing.

Here’s the schedule, below. All times are Central:

FRIDAY
8:00AM – 6:30PM – Gates Open
8:20 – 8:50AM – USF2000 Practice (1)
8:55 – 9:25AM – Pro Mazda Practice (1)
9:40 – 10:10AM – Prototype Lites Practice (2)
10:25 – 11:05AM – Porsche GT3 Practice (1)
11:20 – 12:00PM – Mazda MX-5 Practice (2)
12:15 – 1:45PM – INDYCAR Practice (1)
2:00 – 2:30PM – USF2000 Practice (2)
2:45 – 3:15PM – Pro Mazda Practice (2)
3:30 – 4:00PM – Mazda MX-5 Qualifying
4:15 – 5:35PM – INDYCAR Practice (2)
5:50 – 6:30PM – Porsche GT3 Practice (2)

SATURDAY
8:00AM – 6:30PM – Gates Open
8:30 – 8:50AM – Prototype Lites Qualifying
9:10 – 9:30AM – Porsche GT3 Qualifying
9:50 – 10:20AM – USF2000 Qualifying
10:40 – 11:10AM – Pro Mazda Qualifying
11:30 – 12:15PM – Mazda MX-5 Race (1)
12:30 – 1:15PM – INDYCAR Practice (3)
1:25 – 1:35PM – Prototype Lites Race (1)
2:25 – 3:10PM – Porsche GT3 Race (1)
3:30 – 4:00PM – USF2000 Race (1)
4:15 – 5:30PM – INDYCAR Qualifying
5:50 – 6:20PM – Pro Mazda Race (1)

SUNDAY
8:00AM – 6:30PM – Gates Open
9:15 – 10:00AM – Prototype Lites Race (2)
10:05 – 10:45AM – USF2000 Race (2)
11:00 – 11:30AM – INDYCAR Warm-Up
11:45 – 12:30PM – Porsche GT3 Race (2)
12:50 – 1:20PM – Pro Mazda Race (2)
2:30 – 4:45PM – INDYCAR Race
5:15 – 6:00PM – Mazda MX-5 Race (2)

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
IndyCar
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”