New McLaren-Honda era starts badly as Button and Magnussen occupy back row of the grid

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The greatly-heralded new era for McLaren and Honda got off to the worst possible start in qualifying for the Australian Grand Prix on Saturday as Jenson Button and Kevin Magnussen qualified on the back row of the grid.

The Honda power unit is reported to be over 200bhp down on its Mercedes equivalent in Australia, limiting Button to P17 and Magnussen to P18 as they occupied the final row of the grid following Manor’s no-show.

However, Button wasn’t surprised by the result, having said on Friday that anything better than the back row would be an achievement.

“This level of performance wasn’t a surprise for us,” Button said. “We knew from winter testing that the pace wasn’t there, so we knew we weren’t going to be competitive here.

“However, there’s a good feeling about the car. I know we’re so far off, but the basic car is there beneath me, and we’re adding to our experience and learning with every lap we do.

“And that’s really impressed me – we’ve gone through our first race weekend together, and we’ve managed to solve each issue that’s confronted us. There’s just a lot of work needed to add power and downforce – but this is an important car for the future of McLaren-Honda.”

Kevin Magnussen believes that points are out of reach for McLaren in Australia, with the team instead focusing on merely getting to the line.

“Things were going well on my first run in Q1,” Magnussen said. “Then, on my second run, I had a slight problem with the engine – it didn’t really matter, as we’d have needed a bit of luck to get into Q2.

“For tomorrow’s race, we’re not really focused on getting points. They’re not really on the cards for us. But we’ll go racing tomorrow to try and learn.

“We haven’t done a full race distance yet, so progress tomorrow will be important. If we can finish, we’ll learn a lot; and, even if we don’t, there’ll still be something useful to take home.”

Honda chief officer of motorsport Yasuhisa Arai confirmed that the Japanese marque had taken the decision to limit the power of the engines in a bid to keep them fresh for later in the year.

“Unfortunately, today’s higher temperatures didn’t help the conservative data mapping settings that we chose to run this weekend,” Arai said. “From the outset, we took the decision not to gamble any engines away in the opening race, so there’ll be more to come from us.

“McLaren and Honda have come a long way together since the beginning of this project, but we still have a long way to go. However, I’m sure that we’ll continue to make progress – and that first step starts in the race tomorrow.”

You can watch the Australian Grand Prix live on NBCSN and Live Extra from 12:30a ET tomorrow.

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
IndyCar
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”