Simon Pagenaud’s 2014 Indy Grand Prix win could benefit him at NOLA

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One of the highlights of IndyCar’s 2014 season came at the inaugural Grand Prix of Indianapolis, when Simon Pagenaud led the final five laps and took the checkered flag.

It was the Frenchman’s first of two wins last season, then driving with Schmidt Peterson Motorsports.

Now the four-time Verizon IndyCar Series race winner is with Team Penske and its quartet threat of defending champion Will Power, Juan Pablo Montoya and Helio Castroneves.

After finishing fifth in the season opener, the series heads to the New Orleans area for its inaugural Grand Prix of Louisiana at NOLA Motorsports Park, a track Pagenaud finds similar to the Indianapolis road course.

“To me, NOLA Motorsports Park is similar to the Indianapolis Motor Speedway road course in terms of layout,” Pagenaud said of the 13-turn road course. “You have to be really precise with your braking point and the speed you carry into the corners. I think fans will see good racing and a lot of passing. The new aero kits are going to put on another good show, I believe.”

The show in St. Petersburg, or at least the first half, was slowed down by five cautions, three of which were caused by debris from the wings of the new aero kits. Pagenaud started second in that race and stayed in the top five for most of its run.

“As you saw in the second half of that event, we stayed off of each other a lot more,” Pagenaud said. “We’ll continue to get better in that regard.

“This is a new team and we are going to take a couple of races to really start gelling together, but a top five in our first start is definitely a positive sign and now we are ready to take the next step.”

All four of Pagenaud’s wins to date have occurred on street or road courses. He last won at Houston race two last year.

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”