Raikkonen: I wouldn’t be racing in F1 if I didn’t want to be


Kimi Raikkonen hit back at questions about his motivation ahead of this weekend’s British Grand Prix, saying that he would not be racing in Formula 1 if he didn’t want to be.

Raikkonen’s contract with Ferrari expires at the end of 2015, but the Italian team has an option on the Finn’s services for next season.

Recent reports in Italy suggest that Valtteri Bottas is being lined up as a possible replacement for Raikkonen, whilst Nico Hulkenberg and Daniel Ricciardo have also been linked with the seat.

Speaking to NBCSN at Silverstone, Raikkonen said that he was unfazed by questions about his motivation and claimed that they have been a recurring theme throughout his career.

“They’ve questioned it for I think 12, 13 years now, so keep doing it, I don’t mind,” Raikkonen said.

“They can write what they want. I wouldn’t be here if I didn’t want to be here, if I wouldn’t want to do well and do racing. I could stay home, I suppose.”

Raikkonen has already scored 17 more points in the first eight races of the 2015 season than he did in the entirety of 2014, but some of his performances have been brought into question.

The Finn has struggled to match teammate Sebastian Vettel for pace, but he feels that a few more things need to fall into place before he can unlock his full potential with the Ferrari SF15-T car.

“I choose to be here, I want to do well and obviously sometimes you have hard times,” Raikkonen said. “We’re in fourth place in the championship, second as a team.

“Obviously it hasn’t been exactly as we wanted so far this year, but we have all of the tools. We just have to put things together and clean up certain things and I’m sure we’ll get the result we deserve.”

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024

An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”