Kvyat claims maiden F1 podium thanks to late drama, learns meaning of ‘never give up’

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Daniil Kvyat kept his head whilst all about him were losing theirs to finish second in the Hungarian Grand Prix on Sunday and record his first podium finish in Formula 1.

Kvyat spent much of his race battling outside of the top five, but after moving into fourth place following problems for Lewis Hamilton and Valtteri Bottas, the Russian ascended into second after a late clash between Daniel Ricciardo and Nico Rosberg.

The stewards threatened to rain on his parade when they slapped him with a ten second time penalty for exceeding track limits and gaining an advantage earlier in the race, but Ricciardo was too far behind to gain a position from his teammate.

Speaking on the podium after the race, Kvyat was pleased with the result, but his thoughts lay with Jules Bianchi following the Frenchman’s death at the age of 25 last week.

“Thank you to everyone,” Kvyat said. “It’s been a very tough year and race and everything, but I think as a team we deserve this podium very much. I thank my team for this podium.

“This podium it goes first of all to Jules Bianchi and to his family. We lost a great guy, a great driver, so all my thoughts are with him right now.

“First podium, it’s a great achievement and it feels great.”

Kvyat admitted after the race that he thought his race was over at the first corner when he got a flat spot on his tire, but refused to give up, and was pleased that he did not back down.

“After turn one I thought my race was over to be honest because I got such a massive flat spot, I could hardly stay on track,” Kvyat said. “But then the team told me to keep pushing.

“Some people say ‘never give up’. Until today I didn’t know what it means really, but today I really learned what it means never to give up because it can always come your way.”

Kvyat becomes the second youngest podium finisher in the history of F1, beaten only by Sebastian Vettel, and also secures the best result for a Russian driver in the sport.

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”