FIA Formula 4 revealed for North America

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AUSTIN – FIA Formula 4 has been something in the works from an international level for several years. It now is about to have its place in North America, thanks to SCCA Pro Racing, Crawford chassis, a Honda engine and Pirelli tires.

The full release regarding the series’ launch – held today at Circuit of the Americas – is below:

The Sports Car Club of America, in conjunction with the Automobile Competition Committee of the United States, today announced the arrival of FIA Formula 4 competition in the U. S., with SCCA Pro Racing to organize and sanction a five-venue, 15-race professional series starting in 2016.

SCCA Pro Racing will partner with chassis manufacturer Crawford Composites, engine supplier Honda Performance Development and Pirelli Tire North America to develop the spec chassis/engine/tire package to be utilized in the new series, which will be homologated in accordance with Federation International de l’Automobile Formula 4 specification.

“Along with the FIA, SCCA Pro Racing sees the cost of racing equipment and operations as significant limiting factors in open-wheel racing participation,” said Robert Clarke, President of SCCA Pro Racing. “The model for F4, based on a simple, yet contemporary vehicle, with strict price controls, is designed to entice new young drivers from karting into cars. We are excited about bringing this opportunity to the United States and the aspiring young racer.”

The F4 United States Championship will join FIA Formula 4 championships already established in Australia, China, Germany, Italy, Japan, Northern Europe and the United Kingdom; with other new championships soon to be launched in Mexico, Southeast Asia and Spain.

“Given the global reach of Formula 4, it is both natural and essential that the category arrives in the United States,” said Stefano Domenicali, president of the FIA Single Seater Commission. “By introducing Formula 4, the hope is that more Americans get experience that proves valuable as they look to develop their careers. On behalf of the FIA, I must thank everybody at ACCUS, SCCA Pro Racing, and their partners for bringing FIA Formula 4 to the United States.”

The series will utilize the new, American-built Crawford carbon-composite chassis and Honda K20 C1 2.0-liter engine, producing the FIA-mandated 160 PS (158 bhp). Pirelli PZero racing radial tires complete the package, now undergoing FIA homologation, which will meet the FIA price cap of US$45,000 for the chassis, including paddle shifters, data acquisition and camera. The Honda engine will carry a one-year lease price of US$6,600. Tires will be priced at approximately US$250 apiece, with a maximum allotment of six tires (three front, three rear) per race weekend.

“We are extremely honored to be selected as the United States F4 chassis manufacturer” said Max Crawford, President, Crawford Composites. “We have been designing and manufacturing carbon chassis components and complete carbon chassis for over 25 years for the highest level of motorsports. To be involved in this program, with partners like Honda and Pirelli, that focuses on attracting youthful energy and talent to open-wheel racing, is very exciting. We look forward to building a strong program together with SCCA Pro Racing and our partners.”

“We are pleased to partner with the FIA and SCCA on the launch of the United States F4 Championship series, which further reinforces Honda’s long standing commitment to open wheel racing in America,” said Steve Eriksen, vice president and COO of HPD. “The new Honda K20 engine will provide a fun, reliable, and cost-effective solution to power the dreams of racers honing their skills for a future in racing.”

“I would like to thank the SCCA and partners for their support in selecting us to supply the tires for this championship,” said Rafael Navarro, vice president, communications and motorsports, Pirelli Tire North America. “This series is a logical next step for Pirelli, and is consistent with the company’s philosophy of promoting young talent. We look forward to working with the partners to build a successful and visible program that helps develop and propel future generations of competitors.”

Intended as the “first step out of karting” for young racers, additional FIA requirements for Formula 4 include consistent organizational standards, technical fairness, stability and cost containment, with a full season of F4 United States Championship competition anticipated to cost approximately US$115,000 in 2016.

“Formula 4 and our continued FIA relationship represent our vision of the future for SCCA Pro Racing, one that will enable young drivers to become the top echelon of racers for tomorrow,” said Lisa Noble, SCCA president. “Embracing F4 and our dedicated Series partners gives SCCA Pro Racing the next step toward building that vision with a very exciting and modern race car package and the F4 United States Championship.”

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
IndyCar
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”