Is there a new adventure for Lowdon, Booth? @RealManor Twitter launches today

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A mere two days after the Abu Dhabi Grand Prix, and John Booth and Graeme Lowdon’s sign-off to the Manor Marussia F1 Team occurred, Lowdon’s already dropped a hint of what his next move could be.

Lowdon and Booth sat front and center in a Twitter post released Tuesday, with Lowdon writing: “So maybe time for a new adventure? Why not come along too? For any news, just follow MM .”

Fittingly, the aforementioned new Twitter account – @realManor – has premiered today.

Two things to note here. One… the timing is very intriguing to say the least. Booth, then team principal, and Lowdon, then sporting director, tendered their resignations from a team that appeared to be moving forward for 2016, with confirmation of a new Mercedes power unit and technical support from Williams, in the form of gearbox and suspension components. But Booth and Lowdon resigned following apparent disagreements with the direction of the team under new owner Stephen Fitzpatrick.

Second, the naming of the new Twitter account as Real Manor implies, intentional or not, that Manor is more closely aligned to Booth and Lowdon, rather than with the Manor Marussia F1 Team. The Twitter bio page makes that fairly clear: “Official Twitter account of Manor Motorsport. Established in 1990. Over 180 race wins and 19 National and International Championships. We love racing.” Naturally though, the Manor Marussia F1 Team continues with @ManorF1Team as its Twitter account.

With Manor F1’s management structure now going through the change, with Booth and Lowdon now out and former McLaren F1 sporting director Dave Ryan joining the team as racing director, and now this new cat out of the bag, it will be very intriguing to see what develops from a name and/or new adventure standpoint that Lowdon is referring to.

UPDATE: The below tweet and story from DailySportsCar editor Graham Goodwin might offer a pretty, pretty good idea of what Lowdon was teasing.

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”