Davidson: Halo cockpit protection ‘not ideal’ but ‘the best solution’ for F1

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Former Formula 1 driver Anthony Davidson has called the proposed ‘halo’ cockpit protection design “not ideal” but “the best solution” after testing a prototype to aid the drive for improved safety standards.

Following the deaths of Jules Bianchi and Justin Wilson as a result of head injuries sustained while racing, driver safety has been in the spotlight once again with a particular focus on cockpit design.

Many have called for single-seaters to switch to closed cockpits to offer drivers more protection, with Grand Prix Drivers’ Association Alexander Wurz telling MotorSportsTalk last year that they were the most logical solution.

As talks continue regarding the updated technical regulations in F1 for the 2017 season, cockpit safety is on the agenda once again with a number of different designs being put forward and tested.

One such prototype has been dubbed the ‘halo’ as designed by Mercedes, featuring a structure around the cockpit area that would protect drivers’ heads from errant objects such as large pieces of debris or loose wheels.

The halo’s biggest drawback is the limit it may place on vision in the car, featuring a central pillar that holds up the structure directly in the centre of the driver’s eyeline.

It is believed that this concept is the front-runner for any implementation of additional cockpit protection for 2017, and was up for discussion at a meeting between the F1 teams in England this week.

The halo design has been tested in a simulator by Davidson, who currently races with Toyota in the FIA World Endurance Championship where closed cockpits are used in LMP1 (pictured).

Speaking to NBCSN pit reporter Will Buxton after testing the halo design on a simulator, Davidson said that the biggest issue was the more limited peripheral vision while in the cockpit.

“Side vision doesn’t seem to be too different at all compared to what the drivers would be used to, but the version that I tried had a central fin or post,” Davidson said.

“I think a lot of the teams have been working on that in conjunction with the FIA to come up with the best solution. It’s not ideal. It really is not an ideal solution and it’s never going to be.

“As I’ve said before, the more you try and increase protection for the safety of drivers, the flipside is you suffer with visibility and the central post is, honestly, like a big aerial sticking up in many ways which the drivers already have to deal with. It is a distraction.

“I found that actually in cornering, that was the one time you could forget about it. It was on the straights and looking at things on the horizon straight ahead of you, like trying to pick out an early braking marker board, I found that it sometimes would obscure the view.

“Actually in the corner, in the apex, looking for the kerbs and picking out the details you normally look for, that didn’t change at all. I was quite relieved about that. It was more just straight ahead.

“Obviously one thing you can’t account for in the virtual world is what it’s going to be like in close combat with another car, when you’re completely behind them. I don’t know. But that’s going to be another challenge I think.”

However, Davidson thinks that the halo design is still the best answer to the cockpit safety question for the time being, believing it will make a big difference.

“I think in terms of it making an object deflect and bounce away, it is always going to do a better job than being there in an open cockpit car with just your helmet,” Davidson said.

“I can see why they are making steps to try and solve that problem. In trying to keep it in keeping with an open cockpit solution. They’re trying to tick every box and in a way it is an impossible task to please everyone.

“Aesthetically it’s not going to look as pretty as an open cockpit car. Visibility is not going to be as good as not having one in the first place, but the argument against it doesn’t really hold, I think. You have to accept it because it can’t carry on the way it has been with drivers dying because of a blow to the head.

“Through lots of thought you come to a conclusion that there is no easy solution. But for now, this seems to be the best compromise.”

‘It’s gnarly, bro’: IndyCar drivers face new challenge on streets of downtown Detroit

IndyCar Detroit downtown
James Black/Penske Entertainment
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DETROIT – It was the 1968 motion picture, “Winning” when actress Joanne Woodward asked Paul Newman if he were going to Milwaukee in the days after he won the Indianapolis 500 as driver Frank Capua.

“Everybody goes to Milwaukee after Indianapolis,” Newman responded near the end of the film.

Milwaukee was a mainstay as the race on the weekend after the Indianapolis 500 for decades, but since 2012, the first race after the Indy 500 has been Detroit at Belle Isle Park.

This year, there is a twist.

Instead of IndyCar racing at the Belle Isle State Park, it’s the streets of downtown Detroit on a race course that is quite reminiscent of the old Formula One and CART race course that was used from 1982 to 1991.

Formula One competed in the United States Grand Prix from 1982 to 1988. Beginning in 1989, CART took over the famed street race through 1991. In 1992, the race was moved to Belle Isle, where it was held through last year (with a 2009-2011 hiatus after the Great Recession).

The Penske Corp. is the promoter of this race, and they did a lot of good at Belle Isle, including saving the Scott Fountain, modernizing the Belle Isle Casino, and basically cleaning up the park for Detroit citizens to enjoy.

The race, however, had outgrown the venue. Roger Penske had big ideas to create an even bigger event and moving it back to downtown Detroit benefitted race sponsor Chevrolet. The footprint of the race course goes around General Motors world headquarters in the GM Renaissance Center – the centerpiece building of Detroit’s modernized skyline.

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Motor City is about to roar with the sound of Chevrolet and Honda engines this weekend as the NTT IndyCar Series is the featured race on the nine-turn, 1.7-mile temporary street course.

It’s perhaps the most unique street course on the IndyCar schedule because of the bumps on the streets and the only split pit lane in the series.

The pit lanes has stalls on opposing sides and four lanes across an unusual rectangular pit area (but still only one entry and exit).

Combine that, with the bumps and the NTT IndyCar Series drivers look forward to a wild ride in Motor City.

“It’s gnarly, bro,” Arrow McLaren driver Pato O’Ward said before posting the fastest time in Friday’s first practice. “It will be very interesting because the closest thing that I can see it being like is Toronto-like surfaces with more of a Long Beach-esque layout.

“There’s less room for error than Long Beach. There’s no curbs. You’ve got walls. I think very unique to this place.

PRACTICE RESULTS: Speeds from the first session

“Then it’s a bit of Nashville built into it. The braking zones look really very bumpy. Certain pavements don’t look bumpy but with how the asphalt and concrete is laid out, there’s undulation with it. So, you can imagine the cars are going to be smashing on every single undulation because we’re going to go through those sections fairly fast, and obviously the cars are pretty low. I don’t know.

“It looks fun, man. It’s definitely going to be a challenge. It’s going to be learning through every single session, not just for drivers and teams but for race control. For everyone.

“Everybody has to go into it knowing not every call is going to be smooth. It’s a tall task to ask from such a demanding racetrack. I think it’ll ask a lot from the race cars as well.”

The track is bumpy, but O’Ward indicated he would be surprised if it is bumper than Nashville. By comparison to Toronto, driving at slow speed is quite smooth, but fast speed is very bumpy.

“This is a mix of Nashville high-speed characteristics and Toronto slow speed in significant areas,” O’Ward said. “I think it’ll be a mix of a lot of street courses we go to, and the layout looks like more space than Nashville, which is really tight from Turn 4 to 8. It looks to be a bit more spacious as a whole track, but it’ll get tight in multiple areas.”

The concept of having four-wide pit stops is something that excites the 24-year-old driver from Monterey, Mexico.

“I think it’s innovation, bro,” O’Ward said. “If it works out, we’ll look like heroes.

“If it doesn’t, we tried.”

Because of the four lanes on pit road, there is a blend line the drivers will have to adhere to. Otherwise, it would be chaos leaving the pits compared to a normal two-lane pit road.

“If it wasn’t there, there’d be guys fighting for real estate where there’s one car that fits, and there’d be cars crashing in pit lane,” O’Ward said. “I get why they did that. It’s the same for everybody. I don’t think there’s a lot of room to play with. That’s the problem.

“But it looks freaking gnarly for sure. Oh my God, that’s going to be crazy.”

Alex Palou of Chip Ganassi Racing believes the best passing areas will be on the long straights because of the bumps in the turns. That is where much of the action will be in terms of gaining or losing a position in the race.

“It will also be really easy to defend in my opinion,” Palou said. “Being a 180-degree corner, you just have to go on the inside and that’s it. There’s going to be passes for sure but its’ going to be risky.

“Turn 1, if someone dives in, you end up in the wall. They’re not going to be able to pass you on the exit, so maybe with the straight being so long you can actually pass before you end up on the braking zone.”

Palou’s teammate, Marcus Ericsson, was at the Honda simulator in Brownsburg, Indiana, before coming to Detroit and said he was shocked by the amount of bumps on the simulator.

Race promoter Bud Denker, the President of Penske Corporation, and Chevrolet Detroit Grand Prix President Michael Montri, sent the track crews onto the streets with grinders to smooth out the bumps on the race course several weeks ago.

“They’ve done a decent amount of work, and even doing the track walk, it looked a lot better than what we expected,” Ericsson said. “I don’t think it’ll be too bad. I hope not. That’ll be something to take into account.

“I think the track layout doesn’t look like the most fun. Maybe not the most challenging. But I love these types of tracks with rules everywhere. It’s a big challenge, and you have to build up to it. That’s the types of tracks that I love to drive. It’s a very much Marcus Ericsson type of track. I like it.”

Scott Dixon, who was second fastest in the opening session, has competed on many new street circuits throughout his legendary racing career. The six-time NTT IndyCar Series champion for Chip Ganassi Racing likes the track layout, even with the unusual pit lane.

I don’t think that’s going to be something that catches on where every track becomes a double barrel,” Dixon said. “It’s new and interesting.

“As far as pit exit, I think Toronto exit is worse with how the wall sticks out. I think in both lanes, you’ve got enough lead time to make it and most guys will make a good decision.”

It wasn’t until shortly after 3 p.m. ET on Friday that the IndyCar drivers began the extended 90-minute practice session to try out the race course for the first time in real life.

As expected, there were several sketchy moments, but no major crashes during the first session despite 19 local yellow flags for incidents and two red flags.

Rookie Agustin Canapino had to cut his practice short after some damage to his No. 78 Dallara-Chevrolet, but he was among many who emerged mostly unscathed from scrapes with the wall.

“It was honestly less carnage than I expected,” said Andretti Autosport’s Kyle Kirkwood, who was third fastest in the practice after coming off his first career IndyCar victory in the most recent street race at Long Beach in April. “I think a lot of people went off in the runoffs, but no one actually hit the wall (too hard), which actually surprised me. Hats off to them for keeping it clean, including myself.

“It was quite a bit less grip than I think everyone expected. Maybe a little bit more bumpy down into Turn 3 than everyone expected. But overall they did a good job between the two manufacturers. I’m sure everyone had pretty much the same we were able to base everything off of. We felt pretty close to maximum right away.”

Most of the preparation for this event was done either on the General Motors Simulator in Huntersville, North Carolina, or the Honda Performance Development simulator in Brownsburg, Indiana.

“Now, we have simulators that can scan the track, so we have done plenty of laps already,” Power told NBC Sports. “They have ground and resurfaced a lot of the track, so it should be smoother.

“But nothing beats real-world experience. It’s going to be a learning experience in the first session.”

As a Team Penske driver, Power and his teammates were consulted about the progress and layout of the Detroit street course. They were shown what was possible with the streets that were available.

“We gave some input back after we were on the similar what might be ground and things like that,” Power said.

Racing on the streets of Belle Isle was a fairly pleasant experience for the fans and corporate sponsor that compete in the race.

But the vibe at the new location gives this a “big event” feel.

“The atmosphere is a lot better,” Power said. “The location, the accessibility for the fans, the crowd that will be here, it’s much easier. I think it will be a much better event.

“It feels like a Long Beach, only in a much bigger city. That is what street course racing is all about.”

Because the track promoter is also the team owner, Power and teammates Scott McLaughlin and Indy 500 winner Josef Newgarden will have a very busy weekend on the track, and with sponsor and personal appearances.

“That’s what pays the bills and allows us to do this,” Power said.

Follow Bruce Martin on Twitter at @BruceMartin_500