Sam Bird takes memorable Formula E victory in Buenos Aires

© Formula E
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BUENOS AIRES – Sam Bird emerged victorious from one of the most thrilling Formula E races in the short history of the series after fending off a charging Sebastien Buemi in the closing stages to bag his third win.

Championship leader Buemi started the race from the back of the grid after making a mistake in qualifying, leaving him with a mountain to climb to even score points, let alone win the race.

However, the Swiss driver produced a driving masterclass and was aided by a safety car period to come into contention late on, only for Bird to produce an equally-excellent display and keep his cool to win in Buenos Aires.

Bird led all but one lap of the race, dropping down to second when Nelson Piquet Jr. went one lap longer during the pit window, and managed to see off challenges from Nicolas Prost and Antonio Felix da Costa in the first half of the race.

Da Costa’s hopes of repeating his victory in Buenos Aires from 2015 were ended just before pitting when his car came to a halt, prompting the stewards to send out the safety car which bunched the field.

Buemi had fought his way up into the points from 18th on the grid by the time he came in to swap cars, and made light work of Stephane Sarrazin before setting his sights on perennial title rival Lucas di Grassi in second place.

An exquisite move into the hairpin saw Buemi move into P2, and despite appearing to have a pace advantage over Bird in the closing stages, the Briton put up an impenetrable defence to keep the Renault e.dams driver back on the final two laps.

Low on power, Buemi had to drop back at the final few corners, giving Bird the breathing room to take his third Formula E win and the first since the start of the DS Virgin partnership.

Di Grassi was unable to join the leading pair at the front for the last fight, dropping back to save power, but managed to finish third. Sarrazin finished fourth for Venturi ahead of Prost and Loic Duval, while Nick Heidfeld’s return from injury went well as he finished seventh.

Robin Frijns enjoyed a good start in the Andretti, running as high as fourth early on, but ultimately dropped back to finish seventh. Oliver Turvey and Bruno Senna rounded out the points in P9 and P10 respectively.

Jean-Eric Vergne bounced back from food poisoning overnight to finish 11th, narrowly missing out on points, while Nelson Piquet Jr. ended the race P13. Daniel Abt and Simona de Silvestro enjoyed quiet races en route to 13th and 14th, while Mike Conway blew his chance of points on debut with a late spin, dropping him to P15 at the end. Jerome d’Ambrosio was the last classified finisher in 16th place.

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
IndyCar
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”