Jorda laughs off claim she was 12 secs per lap off pace in simulator

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Renault development driver Carmen Jorda has laughed off an accusation from former GP2 driver Marco Sørensen that she was 12 seconds per lap slower than him in the Lotus simulator.

Jorda joined Lotus in a development role in 2015 after spending three seasons in GP3, where she finished in a highest position of 13th and failed to score a point in 46 attempts.

Jorda is yet to drive a Formula 1 car, but completed work for Lotus in its simulator during 2015.

Sørensen formerly enjoyed ties with Lotus before turning his attention away from single-seaters and moving into endurance racing with Aston Martin Racing.

In an interview with Danish publication Ekstra Bladet, Sørensen said that Jorda received favoritism within the team despite being as much as 12 seconds per lap slower than him in the simulator.

“She was 12 seconds slower than me in the simulator,” Sorensen claimed. “Still, she ran away with all the rewards.

“I have spent at least 60 days in the simulator in the past two years working on the development of the Formula 1 car, as Kevin Magnussen has done at McLaren.

“So I felt so violated that it finally became too much, so I just had to stop.”

Jorda responded by taking to Twitter and laughing off the claims, posting in both English and Spanish: “12 seconds faster? I’ve been laughing at that for 12 hours!” The English tweet has since been deleted.

Jorda also spoke about Sørensen’s comments in an interview with Spanish newspaper AS, saying: “I honestly don’t know who he is. I haven’t ever seen him in Enstone. Last year he was not part of the team.

“Last year in the simulator I used to be more or less within a second of [Romain] Grosjean.

“If you trust Sørensen’s numbers – if someone was 11 seconds up on Romain, I’m sure that all the F1 teams on the grid would sign them.”

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
IndyCar
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”