Vettel: No reason for Ferrari to panic despite British GP struggles

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Sebastian Vettel sees no reason to panic despite enduring a difficult British Grand Prix that saw him finish almost a lap down in ninth place.

Vettel started the race 11th by virtue of a five-place grid penalty following a gearbox change, but said on Saturday that he thought the pace of the Ferrari SF16-H car would allow him to battle up the order.

However, Vettel never ran any higher ninth in the race, spinning early on the slick tires and then receiving a five-second time penalty for forcing Felipe Massa off-track while battling for position.

With Vettel’s teammate Kimi Raikkonen crossing the line fifth, Ferrari left Silverstone just nine points clear of Red Bull in the constructors’ championship.

Vettel sees no reason to panic after the result, though, and instead wants to learn from the weekend.

“Today it was a tough day, but we trust our team and trust our car, so there is no reason to panic and to turn the world upside down,” Vettel said.

“The call to come into the pits was absolutely right, but then the spin didn’t help, and all my advantage was gone again.

“The penalty in the end didn’t make a difference, it was not on purpose that I was trying to squeeze Felipe. Actually I was going out myself, and I was surprised how little grip there was, going side by side with him. In the end it was a racing incident.

“Now we need to understand where we lost something. We have a lot of things to learn from a weekend like this. Clearly today we weren’t as competitive as in other races, but at least we recovered some points.

“And this was the only race of the year where we weren’t able to beat the Red Bulls in terms of race pace. Things may look different in two weeks’ time, but that shouldn’t be an excuse.

“We need to go forward and understand why we made a step back this time around.”

Team principal Maurizio Arrivabene echoed Vettel’s thoughts, believing many of Ferrari’s issues to be Silverstone-specific.

“We knew, coming here, that it would not be an easy track for us – but if you want to be on top, there must be no ‘difficult’ ones,” Arrivabene said.

“This is a circuit which, power unit aside, puts a premium on other factors which we were lacking here. It’s not the first time it happens, but perhaps it was much more apparent this weekend.

“In these conditions, we opted for a very aggressive strategy, pitting in for intermediates after the initial safety car stint. Unfortunately, this choice did not pay off because of the Virtual Safety Car which came out immediately afterwards.

“But to be honest, the best we could have done was to gain one position in the race. Our drivers did a solid job, despite being hampered and somewhat frustrated by the technical issues we are aware of.

“Now we must turn the page, look ahead to Hungary and capitalize on the hard lesson we learned here.”

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
IndyCar
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”