Magnussen ends Renault’s points drought with P10 after ‘perfect’ race

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Kevin Magnussen ended Renault’s Formula 1 points drought dating back to May’s Russian Grand Prix after enjoying a “perfect” race en route to 10th place in Singapore.

Magnussen started 15th on the grid at Marina Bay, but capitalized on a crash at the start to move into the top 10.

From there, the Dane found himself battling with Carlos Sainz Jr. and Esteban Gutierrez for the final point on offer in Singapore, eventually finishing as the last driver on the lead lap.

The point for P10 takes Magnussen and Renault’s haul for the season up to seven points, having scored the other six in Russia on May 1.

“I’m very happy for the whole team as this must be a boost for all of us,” Magnussen said.

“It’s been a very demanding season as we all want to score points at every race, but that’s not been possible.

“Nevertheless we all keep fighting and a result like today shows why we fight and why we never give up.

“The team nailed it with the strategy, with the start and with the balance of the car.

“To drive a race like this and not to win it, it feels strange because for me it felt perfect.”

Magnussen’s teammate Jolyon Palmer finished down in 15th place, but put took heart from the Dane’s charge into the points.

“That was a tough race and we didn’t have any breaks come our way,” Palmer said.

“I lost out with the shenanigans at the start and probably collected some debris as I had an early slow puncture too.

“We pitted pretty early and this meant we had to run for longer subsequent stints which meant nursing the tires more than if we’d run the more balanced stint length planned.

“I lost a lot of time behind the Manors but it wasn’t possible to pass them on this track.

“The positive from today is we’ve seen that there’s still scope to get points if everything goes your way. That’s what I’m gunning for in Sepang.”

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”