McLaren marks 40 years since Hunt title win with “Tooned” special

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McLaren’s hugely popular animated series Tooned has returned with a special edition episode to mark 40 years since James Hunt’s Formula 1 championship victory.

Tooned enjoyed a two-season run in 2012 and 2013, profiling the escapades of the McLaren drivers (voicing themselves) as they worked with the fictional ‘Professor M’ (Alexander Armstrong).

The second season focused on McLaren’s history as the team celebrated its 50th anniversary season, profiling a number of its most famous drivers, including Hunt.

The episode revealed that Hunt (voiced by James’ son, Tommy) was in fact a secret agent who was called on an mission midway through the 1976 Monaco Grand Prix.

To mark 40 years since Hunt’s championship win with McLaren, Tooned has returned with a remake of the Hunt episode that sees Fernando Alonso make his debut alongside Jenson Button.

The episode is packed with Tooned‘s regular dose of wit and charm. Keep an eye out for “my little chorizo” Alonso on his famous deckchair, as well as an appearance from 2017 McLaren driver Stoffel Vandoorne later on.

You can watch the episode above.

“The 40th anniversary of James Hunt’s Formula 1 world title made for an obvious decision to revisit the Tooned archives and create a fun and compelling new chapter in the series,” McLaren group brand director John Allert said.

“Combining pre-existing elements, but incorporating a fresh narrative involving McLaren-Honda’s drivers Fernando Alonso, Jenson Button and Stoffel Vandoorne, this new episode is destined to reach an all-new and highly engaged audience online.

“Tooned is a showcase for the power of storytelling: it’s concise, funny and rammed with delightful detail. This one-off episode offers an all-too-brief return to the Tooned universe and a tantalizing glimpse at just what’s possible with the brand in the future.”

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”