Franchitti: ‘Exceptional’ Dixon deserves more credit, draws comparison to Alonso

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Four-time Verizon IndyCar Series champion Dario Franchitti believes that Chip Ganassi Racing teammate Scott Dixon deserves more credit for what he has achieved through his racing career.

Franchitti, who still works with Ganassi in an advisory role, and Dixon raced together as teammates between 2009 and 2013. They shared four of the five IndyCar titles up for grabs through that period, their dominance only broken by Ryan Hunter-Reay in 2012.

Dixon finished in the top three of the drivers’ standings for nine straight years from 2007 to 2015, with his run to sixth in the 2016 championship being his lowest finish since 2005. The New Zealander has four titles to his name, the most recent coming in 2015.

As well as enjoying enormous success in IndyCar, Dixon has won the Rolex 24 at Daytona twice overall and also raced at Le Mans last year in Ganassi’s new Ford GT program, finishing third in class and setting fastest race lap in the GT Le Mans class.

“I think Scott deserves more credit,” Franchitti told NBC Sports at Autosport International last week.

“He’s bloody impressive in what he’s able to do in an IndyCar and what he’s able to do in any car. He went to Le Mans last year and I believe he was the quickest guy in that particular car.

“He just goes about it with such a low-key approach. He’s not a ‘song and dance merchant’ like Helio [Castroneves] for instance. You can’t deny what he’s done.”

Franchitti ranked Dixon as one of his most capable teammates from his time in racing, praising his ability to make the most of a sub-standard car.

“Having been his teammate I know how bloody good he is and how hard he is to beat,” Franchitti said.

“I would say of all the teammates I’ve had, he’s the one who can make the most out of an average car. Part of my job with working with the Ganassi team is helping him to push him to make the car perfect.

“That was always my side of the desk when we were teammates, I was pushing to make the car absolutely perfect. He taught me that sometimes you’ve just got to hang onto it. I taught him that you’ve got to make the car absolutely as spot on as it can be.

“I still do that with him now more so because that’s my job. I love it when I can help him out a bit. He’s an exceptional, exceptional driver.”

Franchitti compared Dixon to two-time Formula 1 world champion Fernando Alonso, who has also carved a reputation for enjoying remarkable success with an off-the-pace car throughout his career.

“He’s also got that thing with Alonso of never giving up. Every lap he’s relentless and Scott’s that way,” Franchitti said.

“I’ve been on the losing side of that! He just keeps going.

“Another interesting thing about Scott: obviously he’s been very successful and won a lot of championships and made a very good living, and has a very lovely family. But his enthusiasm and his passion for it and his commitment hasn’t dulled at all.

“I spoke to him [a couple] days ago, had a quick chat. He’d dropped the girls off at school, and he’s straight to the gym, every morning. Boom boom.

“He gets in that car and he’s still hungry, he still wants to do the job, he still wants to be the best. It’s pretty impressive.”

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”