Lewis Hamilton frustrated by sharing data with teammates in F1

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Lewis Hamilton feels frustrated that sharing data between teammates has become commonplace in Formula 1, saying it is unfair to gain an advantage by studying someone else’s homework.

Most F1 teams operate an open garage policy that sees their drivers help each other find areas for improvement by studying data from both cars following sessions.

Hamilton revealed in a Q&A for UBS that he found this frustrating, and has asked his Mercedes team not to show him data from across the garage.

“I go out, do my laps, do all my homework – the other guy can see everything,” Hamilton said.

“I have asked my team: ‘I don’t want to see my teammate’s [data]’. I don’t feel it’s fair that he brings his A-game and I should be able to study his A-game on a computer.

“The other driver naturally may be able to do more or less than you are. But because of this data they can just copy you.

“He’s braking five metres later there, I’ll go out and I’ll try braking five metres later.”

Hamilton said that he missed the rawness of go-karting at times, with talent being the main difference between drivers instead of data analysis.

“That’s what I loved about go-karting. You weren’t able to do that and that was where just your raw talent is able to shine,” Hamilton said.

“I think it should be: ‘You hired me because I am the best, because I’ve studied, because I’ve won every class that I’ve been in, I’ve not missed one in terms of winning’.

“And you’re hiring whoever the next person is because they’ve hopefully won some things along the way as well and you’re hiring them for their ultimate skill all round.

“They should be able to go out there on their own and find it all themselves without you.

“If I can’t do it on my own then I’m not good enough and I don’t deserve to be there. And there are some drivers that don’t.”

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
IndyCar
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”