Rayhall: Reliving a dream start at Silverstone with United Autosports

Rayhall (center left) and Falb (center right) won ELMS opener. Photo courtesy United Autosports
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Editor’s note: Sean Rayhall, one of America’s rising driving talents, will file a series of blogs throughout the year chronicling his season in the European Le Mans Series, with Zak Brown’s United Autosports team in its Ligier JS P3 Nissan. His first looks at a dream start to his campaign, where he and co-driver John Falb won Saturday’s 4 Hours of Silverstone. 

Hello everyone! Here is a small recap of our week in Silverstone!

From my base in Atlanta, we had a nice flight over to London Heathrow, and thankfully Delta hooked me up with an upgrade to business class, which doesn’t happen often. I met up with my teammate John Falb at the airport and we headed to Oxford for a quick bite before getting situated at the track for our test Monday. John told me if I wasn’t P1 this week that he was sending me to the chopping block!

Luckily, this was the only chopping block Rayhall dealt with in England. Photo courtesy United Autosports

We had a very productive test Monday with United Autosports, which was important going into the race weekend. The car seemed good on the long runs which was our main concern going in, and we turned a quick lap or two that made us happy with our setup.

It’s rare you get time off during a race week so we went to London for a day to check out some things there. To be honest, it’s pretty cool seeing things that we hear about in America but don’t always get the opportunity to view in person – case in point, Big Ben and the London eye were pretty special to see!

Big Ben. Photo courtesy United Autosports
Sightseeing in London. Photo courtesy United Autosports

Our team owner Zak Brown arranged a tour of the McLaren Technology Centre just for us Wednesday morning which was
amazing. When you get to see cars Senna and Hunt drove and learn personal stories about Bruce McLaren at this facility, it’s surreal because these are things you just don’t get to do every day. It was an eye-opening experience for sure!

Falb and Rayhall head to McLaren. Photo courtesy United Autosports

Once back at the track, we had practice and qualifying over the next few days and this went really well for us. The car was handling even better than our test on Monday thanks to some final touches by the United crew, which put us near the front every session. We qualified second, and the thought of two Americans sitting on the front row for this European Le Mans Series race at Silverstone was surreal to John and I because there aren’t many of us competing in Europe at the moment.

Race day came on Saturday and I couldn’t have been happier, because a week of anticipation staying in England was starting to get to me. We had a strategy to just basically push 100 percent like a sprint race the entire four hours, but to conserve tires that we had to do two hours on each set. So, you have to put a lot of thought into that; going flat out is tempting but you also have to have the tires underneath you to run the same pace for a full two hours.

At the start of the race, I made the pass for the lead going into Turn 3 and shut the door on the polesitter and never looked back. We actually had a small fuel consumption issue that changed our strategy, so I was on fuel save mode the entire two stints while trying to leave the field. We ended up with an 1:30 gap to P2 when I got out.

John had two great stints! He was very quick and maintained a good gap to the field. That being said, when you’re watching from the pits, it was the longest two hours of my life!

We were able to grab the win and I hugged my engineer G-Baby (Gary Robertshaw). I just call him that because he hates it, until he made me get off of him on the pit lane. Also, our teammate Filipe Albuquerque was able to make a pass for the win in LMP2 in the last 3 minutes of the race! So it was a double win for United Autosports, and all three of our cars ended up on the podium! (The No. 3 car got promoted to third in class at the end of the race -Ed.)

Words can’t describe the feeling of that day, the amount of support from our team, my girlfriend Danielle, family and friends, as well as, the best fans I could ask for was remarkable and I am beyond thankful for each and everyone of you!

Thanks for reading! Will have one of these articles for each Euro trip this year! Back to work for Monza 🙂

That winning feeling… Photo courtesy United Autosports

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
IndyCar
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”