McLaren announces ‘World’s Fastest Gamer’ sim racing competition

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McLaren has taken a step into the world of eSports by announcing a new competition for sim racers with a top prize of a Formula 1 role.

“World’s Fastest Gamer” will see sim racers go head-to-head in a competition established by McLaren in collaboration with gaming tech supplier Logitech G and GT Academy founder Darren Cox.

“The format pits the best gamers in the world across multiple racing platforms as they battle each other to discover the ultimate ‘champion of champions’,” McLaren’s release about the scheme reads.

“The winner will be offered a one-year contract with McLaren to work in an official capacity as a simulator driver. They will work with engineers at both the McLaren Technology Centre and at grand prix circuits across the world to develop and improve the machinery driven in the real world by the team’s drivers, Fernando Alonso and Stoffel Vandoorne.

“Billed as ‘the best job in eSports’, the battle to find McLaren’s newest recruit will be viewable at every stage via a dedicated YouTube channel and McLaren’s social media channels.

“Six international finalists will be hand-picked by experts in both gaming and Formula 1 to join this year’s competition. A further four finalists will be selected from qualifying events online during summer 2017.

“The grand finale, held at the McLaren Technology Centre in the autumn, will put all 10 hopefuls through one of the most rigorous job interviews in the world. Not only will they race against each other across a variety of different gaming titles on different platforms, they will also need to demonstrate their engineering know-how, ability to work as part of a team, and display the mental and physical strengths required for such a unique position.”

The move from McLaren comes at a time when sim racing is enjoying something of a boom, with the Formula E championship holding a million-dollar race in Las Vegas earlier this year. This marks the first time that an F1 team had entered the eSports arena, though.

“This is a hugely exciting opportunity, not only within the gaming industry, but for everyone at McLaren and motorsport in general,” McLaren executive director Zak Brown said.

“We’ve long witnessed the growth of online sports gaming, and, right now, the parallels between the real and the virtual worlds have never been closer.

“This is absolutely the right time to be creating such a unique and exciting proposition; one that connects the worlds of racing and gaming in a way that’s never been explored before.

“‘World’s Fastest Gamer’ really aims to democratizee the process of finding the best virtual racer out there. The contest isn’t limited to one platform or one game; we’re very keen not to restrict access or entry for people, but rather welcome the worldwide gaming community, whether that’s on mobile or on high-end simulator platforms.”

SuperMotocross set to introduce Leader Lights beginning with the World Championship finals

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In a continuing effort to help fans keep track of the on track action, SuperMotocross is in the process of developing and implementing leader lights for the unified series.

Currently Supercross (SMX) utilizes stanchions in the infield that are triggered manually by a race official. At least two stanchions are used in each race as a way to draw the eye to the leader, which is especially useful in the tight confines of the stadium series when lapping often begins before the halfway mark in the 22-bike field. This system has been in place for the past two decades.

Later this year, a fully automated system will move to the bike itself to replace the old system. At that point, fans will be able to identify the leader regardless of where he is on track.

The leader lights were tested in the second Anaheim round this year. An example can be seen at the 1:45 mark in the video above on the No. 69 bike.

“What we don’t want to do is move too fast, where it’s confusing to people,” said Mike Muye, senior director of operations for Supercross and SMX in a press release. “We’ve really just focused on the leader at this point with the thought that maybe down the road we’ll introduce others.”

Scheduled to debut with the first SuperMotocross World Championship race at zMax Dragway, located just outside the Charlotte Motor Speedway, a 3D carbon fiber-printed LED light will be affixed to each motorcycle. Ten timing loops positioned around the track will trigger the lights of the leader, which will turn green.

SMX’s partner LiveTime Scoring helped develop and implement the system that has been tested in some form or fashion since 2019.

When the leader lights are successfully deployed, SuperMotocross will explore expanding the system to identify the second- and third-place riders. Depending on need and fan acceptance, more positions could be added.

SuperMotocross is exploring future enhancements, including allowing for live fan interaction with the lights and ways to use the lighting system during the race’s opening ceremony.