Le Mans: No. 7 Toyota drops out with clutch problems

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The No. 7 Toyota TS050, in the hands of Kamui Kobayashi, Mike Conway, and Stéphane Sarrazin, and the dominant overall race leader through the first ten hours of the 2017 24 Hours of Le Mans, has fallen out of the race following apparent mechanical troubles.

Shortly after a safety car period for a spinning Olivier Pla in the No. 66 Ford GT for Ford Chip Ganassi Racing UK, the No. 7 machine, with Kobayashi at the wheel, was unable to accelerate back to race speed, suffering a clutch failure that became immediately apparent when green flag racing resumed.

Kobayashi was heard on the radio saying repeatedly “I cannot move” as he attempted to nurse the car around the 8.469-mile circuit on hybrid power, only for it to coast to a halt shortly before the Porsche curves.

A dejected Kobayashi exited the car and returned to the pits, where shortly thereafter the garage door was shut, signifying a retirement.

The Nos. 8 and 9 have also encountered problems of their own. The No. 8 went to the garage with mechanical problems a couple hours earlier, specifically with the front motor, but return to the race and currently runs third in the LMP1 class, 27 laps off the lead.

Meanwhile, the No. 9 fell out shortly thereafter following contact with the No. 25 CEFC Manor TRS Team China Oreca 07 Gibson. The contact punctured the No. 9’s left-rear tire and sent it into a spin, and while driver Nicolas Lapierre tried to nurse the machine back to the pits, the car suffered irreparable damage, highlighted by a small fire at the rear of the machine, which forced Lapierre to use hybrid power only to try and limp back around.

However, Lapierre eventually stopped on track, unable to return to the pits. The garage of the No. 9 entry then shuttered, signaling a second retirement for Toyota Gazoo Racing.

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IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
IndyCar
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”