Leah Pritchett has quickest run in NHRA history at 3.640 seconds

Photo courtesy Don Schumacher Racing
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BRAINERD, Minn. (AP) Leah Pritchett had the quickest run in NHRA history with 3.640-second pass at 330.63 mph Friday night at Brainerd International Speedway in Lucas Oil NHRA Nationals qualifying.

She broke her own Top Fuel record of 3.658 set in Arizona in February.

“We’ve looked forward to this night session for a long time,” Pritchett said. “Knowing that Brainerd, this track, this surface, the conditions and what NHRA is able to do to it, lays down the ground work for us to pull out the most power possible. That’s what this team did. They have been working tirelessly at finding small amounts of power here, there and everywhere and to be able to put it on the track tonight was incredible.”

Robert Hight broke the Funny Car time record with a 3.793 at 338.00 in a Chevrolet Camaro SS, the first run in the 3.7s in Funny Car history. He set the speed record of 339.87 last month at Sonoma Raceway.

“I could tell it was running fast and I saw the 3.79 on the scoreboard,” Hight said. “It’s just something you dream about. There are so many things that have to happen and work together for it all to come together. It’s not that easy. This is a big milestone. To be part of a milestone as a driver, this was big for me.”

Tanner Gray topped the Pro Stock field, and Hector Arana Jr. was the fastest in Pro Stock Motorcycle. Gray had a 6.607 at 208.617 in a Chevrolet Camaro, and Arana had a 6.879 at 194.24 on a Buell.

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
IndyCar
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”