Toro Rosso extends contract for technical director James Key

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Scuderia Toro Rosso technical director James Key will continue with the team for the foreseeable future, following a contract extension announced on Tuesday.

Key joined the team in 2012 and has seen the Faenza-based squad solidify its role in the upper midfield, with occasional surprise finishes that have pushed the team near the top three or four teams on the grid.

“I am delighted to continue with Toro Rosso and remain part of the Red Bull family,” he said. “This is a team which I have great respect for and have thoroughly enjoyed working with for the past 5 years; now I look forwards to continuing our project into the future.

“STR is unique, facing the challenges of being spread over two countries and fulfilling the roles of both a team in its own right and an important part of the Red Bull driver program: they are challenges that the team takes in its stride and, whilst doing so, continues to grow and improve year on year.

“Most importantly, the people I have had the pleasure to work with at STR are second to none: professional, ambitious and focussed, they have all worked incredibly hard to improve the team’s performance and will continue that hard work with the same dedication and optimism in the coming years too. I would like to thank Franz Tost and Red Bull for their continued support and confidence. We have more work to do, and I look forwards to taking the next steps with Toro Rosso towards our goals.”

Team principal Franz Tost added, Formula 1 is a team sport, but one in which an individual can still make a difference. So far, in his time with us, James has proved that he can indeed make that difference, leading the technical side of the operation.

“Not only has he been adept at producing chassis-aero packages that are well regarded throughout the paddock, he has also shown the management skills necessary to get the most out of all the various departments that work together both here in Faenza and in Bicester. I am therefore delighted that James will be with us for the foreseeable future to continue this fruitful process.”

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”