FIA confirms Halo crash test details, International F3 plans and more

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Following the latest meeting of the FIA World Motor Sport Council in Paris, France, a number of updates concerning the championships under the governing body’s umbrella for 2018 had been confirmed.

The stand-out news was the confirmation of a Formula E race in Zurich for June 2018, marking motorsport’s return to Switzerland after being outlawed back in 1955.

A number of tweaks have also been made to the FIA Super Licence points allocation from next year, placing a greater onus on drivers to race in Formula 2 before stepping up to Formula 1.

Here’s a run-down of all the other news from the WMSC’s meeting in Paris.

FORMULA 1

Following the F1 Strategy Group’s approval of ‘Halo’ cockpit protection being introduced to F1 from 2018, the WMSC gave its approval to the required updates in the technical regulations to allow its implementation.

The various technical details can be found in the regulations by clicking here (under Article 17), but the key point is that teams will now be able to finalize their chassis designs for 2018 now they know the crash test details.

The WMSC also confirmed that Sentronics will be the exclusive supplier of fuel flow meters in F1 for 2018 and 2019.

There is also a clampdown on oil burn in F1 for 2018 following the controversy with Mercedes and Ferrari in 2017, as well as continued plans to ban the ‘shark fin’ from next year’s regulations.

One point we already knew but is nevertheless of interest is the reduction in power unit elements permitted to each driver per season. As of 2018, each driver will be limited to just three internal combustion engines, three MGU-Hs, three turbochargers, two control electronics and two MGU-Ks per season, down from four for each element in 2017.

No updates were made to the F1 calendar for 2018, but Bahrain and China are tipped to switch places, the latter becoming the third round of the season.

INTERNATIONAL FORMULA 3

The WMSC confirmed plans to form an International Formula 3 series in 2019 in a bid to complete the pyramid from Formula 4 to F1.

Both the FIA European F3 and GP3 Series co-exist as the third rung on the single-seater ladder at the moment, with the international championship tipped to replace the latter.

The WMSC called for expressions of interest for chassis and engine suppliers for an international series, as well as a promoter.

Loose regulations have also been formed that are similar to GP3’s current rules, with a 24-car grid desired over a nine-to-10 round season featuring single-make chassis, engines and tires.

The FIA is also pushing to create more regional F3 series in the future to bridge the gap between F4 and International F3.

FIA WORLD ENDURANCE CHAMPIONSHIP

Following confirmation of Silverstone’s return to the 2018/19 ‘super season’ calendar last week, the WMSC ratified the schedule for the next WEC campaign that will last 13 months.

The technical regulation amendments for 2018 were also approved as part of the WEC’s bid to attract more manufacturers to the LMP1 class following Porsche’s shock exit.

“The FIA Endurance Commission was also encouraged to pursue a number of exciting and innovative proposals that it is currently working on, with the aim of enticing new manufacturers to the Championship,” part of the WMSC’s release reads.

FIA WORLD RALLY CHAMPIONSHIP

The FIA confirmed its calendar for the 2018 WRC season, with the addition of a rally in Turkey being announced in place of Poland.

1. Rally Monte Carlo – January 28
2. Rally Sweden – February 18
3. Rally Mexico – March 11
4. Tour de Corse – April 8
5. Rally Argentina – April 29
6. Rally de Portugal – May 20
7. Rally Italia – June 10
8. Rally Finland – July 29
9. Rally Germany – August 19
10. Rally Turkey – September 16
11. Rally Great Britain – October 7
12. Rally Spain – October 28
13. Rally Australia – November 18

To see the full release from the WMSC, click here.

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”