McLaren ‘a little behind’ on 2018 F1 car plans after delayed engine call

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McLaren racing director Eric Boullier has conceded the team is “a little behind” in developing its Formula 1 car for next year after only finalizing its 2018 engine plans last week.

McLaren saw its long-running engine saga end in Singapore when it agreed a deal to end its current Honda supply and link up with Renault from the start of next season.

The move is expected to give McLaren a lift in performance and allow it to fight further up the field, but the delay in being finalized has put the team slightly behind schedule in developing its new car.

“We are flat out working on the 2018 car. There are a lot of changes in terms of layout of the engine, so we have to redesign some of the parts we already had in our mind,” Bouller told the official F1 website.

“We are a little behind in terms of decision. I would have loved this decision to have been made a couple of weeks ago.”

McLaren will no longer enjoy exclusive works status in 2018 as it has done with Honda, with Renault also supplying engines to Red Bull and its own factory team.

Boullier remains confident of a strong partnership between McLaren and Renault, though, and is sure it is the best path for the future.

“We are ‘privileged customers’ with Renault. We have the same engine and access to information as Enstone or Red Bull Racing, so this is a real partnership with Renault,” Boullier said.

“We also have the possibility to work with them – to put ideas in the box for the future that might be taken into consideration. That will allow us to influence in the future. But yes, a full works team is different from our situation in 2018.

“But it is like in school: you look at the plusses and the minuses, and looking at all the plusses and minuses we made our decision, which we believe will be the best one for McLaren for at least the next three years.”

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”