Brendon Hartley to make F1 debut with Toro Rosso in Austin

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Scuderia Toro Rosso has confirmed that Brendon Hartley will make his Formula 1 debut in the United States Grand Prix next weekend, replacing Pierre Gasly.

Toro Rosso has originally planned to race with Gasly and the returning Daniil Kvyat for the final four races of the season following Carlos Sainz Jr.’s early move to Renault, as announced last week.

However, a clash with the Super Formula finale ruled title-contending Gasly out of the race in Austin, leading Toro Rosso to look elsewhere.

Multiple sources indicated to NBC Sports that Porsche factory driver and ex-Red Bull junior Hartley was in the frame for the drive, with confirmation arriving on Friday.

“What an amazing feeling! This opportunity came as somewhat of a surprise, but I never did give up on my ambition and childhood dream to reach F1,” Hartley said.

“I have grown and learnt so much since the days when I was the Red Bull and Toro Rosso reserve driver, and the tough years I went through made me stronger and even more determined.

“I want to say a huge thanks to Red Bull for making this a reality, and to Porsche for allowing me to do this alongside the World Endurance Championship.

“COTA is a track I really enjoy and one I have raced at recently. I’m trying not to put too many expectations on my F1 debut, but I feel ready for it.”

Toro Rosso team boss Franz Tost added: “Scuderia Toro Rosso is very pleased to announce that Brendon Hartley, who has been part of the Red Bull family for a long time in different classes, as well as the test and reserve driver for Red Bull Racing and Toro Rosso, will now be back racing for us in Austin.

“Brendon is coming as the reigning 24h Le Mans winner and he’s also leading the current FIA LMP1 World Endurance Championship, which he won in 2015 as well.

“We are really happy to have him back in our team. With all the racing experience accumulated over the years, we are convinced that he will do a fantastic job for us.”

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”