Coyne transitioning from underdog to Indy 500 threat

Photo: IndyCar
0 Comments

For most of the team’s existence, Dale Coyne Racing has been the Chicago Cubs of American Open Wheel Racing – a team whose history was more defined by failures, at times comically so, than success.

The last decade, however, has seen the tide completely change. In 2007, they scored three podium finishes with Bruno Junqueira. In 2009, they won at Watkins Glen with the late Justin Wilson.

The combination won again at Texas Motor Speedway in 2012, and finished sixth in the 2013 Verizon IndyCar Series championship. That same year, Mike Conway took a shock win for them in Race 1 at the Chevrolet Dual in Detroit.

Carlos Huertas scored an upset win for them in Race 1 at the Houston double-header in 2014, and while 2015 and 2016 yielded no wins, Tristan Vautier and Conor Daly gave them several strong runs – Vautier’s best finish was fourth in Race 2 at Detroit, while Daly finished second in Race 1 at Detroit, finished fourth at Watkins Glen, and scored a trio of sixth-place finishes at the Indianapolis Motor Speedway Road Course, Race 2 at Detroit, and the Mid-Ohio Sports Car Course.

And 2017 was set to possibly be the best year the team has ever had. Sebastien Bourdais gave the team a popular win in the season-opening Firestone Grand Prix of St. Petersburg, and then rookie Ed Jones scored back-to-back top tens – 10th and sixth – at St. Pete and the Toyota Grand Prix of Long Beach to start his career.

But, things started unraveling at the Indianapolis 500. Bourdais appeared set to be in the Fast Nine Pole Shootout during his first qualifying run – both of his first two laps were above 231 mph –  before his horrifying crash in Turn 2.

While Jones qualified an impressive 11th and finished an even more impressive third, results for the rest of the season became hard to come by – Jones only scored two more Top 10s, with a best result of seventh at Road America.

But, retooled for 2018, the Coyne team is a legitimate threat at the 102nd Running of the Indianapolis 500.

Bourdais, whose No. 18 Honda features new sponsorship from SealMaster and now ownership partners in Jimmy Vasser and James “Sulli” Sullivan, has a win already, again at St. Pete, and sits third in the championship.

And Bourdais may also be Honda’s best hope, given that he was the fastest Honda in qualifying – he’ll start fifth behind Ed Carpenter, Simon Pagenaud, Will Power, and Josef Newgarden.

“I think it speaks volumes about their work, their passion and their dedication to this program, Dale (Coyne), Jimmy (Vasser) and Sulli (James Sullivan) and everybody from top to bottom. I can’t thank them enough for the opportunity, for the support,” Bourdais said of the team’s effort.

Rookie Zachary Claman De Melo has been progressing nicely, and his Month of May has been very solid – he finished 12th at the INDYCAR Grand Prix on the IMS Road Course and qualified a strong 13th for the “500.”

“It’s been surreal to be here as rookie. I’m a bit at a loss for words,” Claman De Melo revealed after qualifying. “The fans, driving around this place, being with the team, everything is amazing. I have a great engineer, a great group of experienced mechanics at Dale Coyne Racing.”

While Conor Daly and Pippa Mann struggled in one-off entries, with Mann getting bumped out of the field in Saturday qualifying, Daly’s entry essentially puts three Coyne cars in the race – Daly’s No. 17 United States Air Force Honda is a Dale Coyne car that has been leased to Thom Burns Racing.

Rest assured, the days of Coyne being an “also ran” are long gone, and a Coyne car ending up in Victory Lane at the biggest race of the year would complete the Chicago Cubs analogy – the Cubs won a World Series title in 2016, and an Indy 500 triumph would be the crowning achievement in Coyne’s career.

Follow@KyleMLavigne

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
IndyCar
0 Comments

An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”