Zhou Guanyu feared he would be trapped inside burning F1 car after crash

Zhou F1 fire
JURE MAKOVEC/AFP via Getty Images
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SPIELBERG, Austria — Trapped upside down in his mangled F1 car, Zhou Guanyu felt something leaking and worried about fire. He wasn’t sure what it was, but the Formula One driver knew that it could raise the risk of his car exploding in flames with him stuck inside.

“I didn’t know where I was because I was upside down, and the next thing I felt was some leaking. I was not sure if it was from my body or from the car,” he said. “I knew if a fire started it would be difficult to get out, so I switched my engine off and then everything was fine.”

Zhou, a 23-year-old Chinese driver for Alfa Romeo, on Thursday matter-of-factly explained his long wait to be freed following a terrifying first-lap crash at last Sunday’s British Grand Prix. The car was wedged between fencing and a tire barrier at the first corner, and rescue crews struggled to reach him in such an unusual position.

The crash at Silverstone brought the race to an immediate halt after the car flipped and slid upside-down across the gravel and over a tire wall into the retaining fence. The car was skidding on the halo, a frontal cockpit protection device, with Zhou’s helmet frighteningly close to the track surface. Then it went airborne.

Remarkably, Zhou was able to analyze how best to protect himself: “I tried to release the steering wheel myself and then get into a very low position. Make sure I’m quite solid inside myself, waiting for the final impact.”

Zhou said he also held his head to stop it bumping against the side, but didn’t know much else about his position. He can’t explain how he walked away with minor bruising.

“I had a little bit of bruising but it was all fine after one day. I don’t know how I walked out with such little impact on my body,” Zhou said ahead of this weekend’s Austrian GP in Spielberg. “It’s nice to be back here and especially not having such a long time. … If you had a summer break just after that it would be terrible, you would be thinking about the crash repeatedly.”

He processed the incident out of his mind remarkably fast.

“I was happy mentally just having one day off and then went back to checking my physical condition,” he said. “Obviously there’s times you do something and you need a bit of mental help, but this time I didn’t feel it was needed.”

Zhou, who was looking forward to Friday’s sprint race qualifying at the Red Bull Ring, again praised the halo protective device, which was added to F1 cars in 2018.

“I felt quite lucky looking back,” he said. “I don’t know how I survived, but then looking back obviously I saw the halo saved me for that.”

The race, won by Ferrari’s Carlos Sainz Jr., was quickly red flagged. George Russell sprinted from his Mercedes to the tire barrier to check on Zhou.

“It was really sporting of him. Shows the huge respect of the drivers,” Zhou said. “Even though he wasn’t the one causing the incident. He called me after.”

Russell, who appeared to be hit from behind at the start and was knocked into Zhou, recalled his first glimpse of Zhou.

“It was him trapped in there, literally not being able to get out of the car,” Russell said Thursday. “When you’ve got a tire wall effectively on top of your head, blocking your exit, hanging upside down, it’s just a horrible situation to be in.”

Russell thinks improvements can be made to ensure a driver is removed more quickly from the car.

“From every disaster there’s an opportunity to improve as a sport, or whatever it may be,” he said. “Clearly things could have been positioned a bit differently to have given him that exit.”

Race rules prevented Russell from taking the restart because his car was towed back after he’d rushed out to check on Zhou. He said Mercedes understood his “natural reaction” to a “horrific incident.” IndyCar driver Callum Illot praised Russell’s actions and recalled how Russell had helped him during a kart crash. Russell noted he’d been similarly helped.

“I rolled my car in 2008. I was trapped under,” he said. “I was actually burning my arm because the exhaust was stuck on top of me. This other driver stopped to lift the car off me and help me out of there.”

The halo device on the cars was once very divisive in F1. While four-time F1 champion Sebastian Vettel was an early vocal advocate of it, seven-time F1 champion Lewis Hamilton was among its critics.

Not anymore, not after last Sunday and last September, when Max Verstappen’s Red Bull car landed on top of his at the Italian GP.

“The (governing body) FIA have done an incredible job to improve safety. I also want to acknowledge the late, great (race director) Charlie (Whiting), who was really fundamental in getting us this halo, ” Hamilton said. “It saved my life last year, it saved several drivers’ lives.”

Alex Albon of Williams was flung into the pit wall last Sunday after being struck by Vettel from behind as drivers tried to avoid the incident involving Zhou. Williams was helicoptered to hospital and discharged that evening. He said he felt sore Monday but fine now.

IndyCar disappointed by delay of video game but aiming to launch at start of 2024

IndyCar video game 2024
IndyCar
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An IndyCar executive said there is “absolutely” disappointment that its long-awaited video game recently was delayed beyond its target date, but the series remains optimistic about the new title.

“Well, I don’t know how quick it will be, but the whole situation is important to us,” Penske Entertainment president and CEO Mark Miles said during a news conference Monday morning to announce IndyCar’s NTT title sponsorship. “Motorsport Games has spent a lot of money, a lot of effort to create an IndyCar title. What we’ve seen of that effort, which is not completely obvious, is very reassuring.

“I think it’s going to be outstanding. That’s our shared objective, that when it is released, it’s just widely accepted. A great credit both to IndyCar racing, the Indianapolis Motor Speedway, something that our fans love.”

In June 2021, IndyCar announced a new partnership with Motorsport Games to create and distribute an IndyCar video game for the PC and Xbox and PlayStation consoles in 2023.

But during an earnings call last week, Motorsport Games said the IndyCar game had been delayed to 2024 to ensure high quality.

Somewhat compounding the delay is that IndyCar’s license for iRacing expired after the end of the 2022 season because of its exclusive agreement with Motorsport Games.

That’s resulted in significant changes for IndyCar on iRacing, which had provided a high-profile way for the series to stay visible during its 2020 shutdown from the pandemic. (Players still can race an unbranded car but don’t race on current IndyCar tracks, nor can they stream).

That’s helped ratchet up the attention on having a video game outlet for IndyCar.

“I wish we had an IndyCar title 10 years ago,” said Miles, who has been working with the organization since 2013. “We’ve been close, but we’ve had these I think speed bumps.”

IndyCar is hopeful the Motorsports Game edition will be ready at the start of 2024. Miles hinted that beta versions could be unveiled to reporters ahead of the time “to begin to show the progress in a narrow way to make sure we’ve got it right, to test the progress so that we’re ready when they’re ready.”

It’s been nearly 18 years since the release of the most recent IndyCar video game for console or PC.

“(We) better get it right,” Miles said. “It’s something we’re very close to and continue to think about what it is to make sure we get it over the line in due course.”